Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
TechPower
Spirit Power
0
TECH_POWER
SlowPercent
Move Speed
0
MOVEMENT_SPEED_SLOW_PERCENT
WeaponPower
Weapon Damage
0
WEAPON_POWER
SlowDuration
Slow Duration
0
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
0
AbilityDuration
Duration
0
AbilityCastDelay
Cast Delay
0.4
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
ClipSizeOverride
Ammo
2
+2
BulletScaleFactor
-0.75
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
BulletDamageIncrease
0
+50
AbilityUnitTargetLimit
1
BackwardsShotDelayTime
0.15
AbilityPostCastDuration
0
CloseRangeBonusDamageRange
Close Range
0m
+7m
BONUS_WEAPON_DAMAGE_CLOSE_RANGE_MAX_RANGE
CloseRangeBonusWeaponPower
Weapon Damage
0
+20
CLOSE_RANGE_WEAPON_DAMAGE_INCREASE
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.