| _class | "ability_blood_bomb" |
| _editor | 1 key{
"folder_name": "Hero Ghost"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 2 keys{
"m_flBulletSpeed": 10000,
"m_strBulletImpactSound": ""
} |
| m_iUpdateTime | 1666646108 |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "Ghost.BloodBomb.Cast" |
| m_bStartTrained | false |
| m_projectileInfo | 10 keys{
"m_flSpeed": 2000,
"m_HitSound": "",
"m_particle": "particles/abilities/ghost/ghost_blood_bomb_projectile.vpcf",
"m_flUpSpeed": 0,
"m_nBehaviors": "PBF_StickToWorld | PBF_StartDetonateTimeOnHitTarget | PBF_StartDetonateTimeOnHitWorld",
"m_LoopingSound": "Ability.GhostSoldier.BloodBomb.Lp",
"m_WarningSound": "Ability.GhostSoldier.BloodBomb.Warning",
"m_DetonateSound": "Ability.GhostSoldier.BloodBomb.Explode",
"m_warningParticle": "particles/abilities/ghost/ghost_blood_bomb_warning.vpcf",
"m_flVerticalAimBias": 4.5
} |
| m_ExplodeParticle | "particles/abilities/ghost/ghost_blood_bomb_explode.vpcf" |
| m_previewParticle | "particles/abilities/ghost/ghost_blood_bomb_preview.vpcf" |
| m_strAbilityImage | "file://{images}/hud/abilities/spectre/blood_bomb.psd" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strAG2CastingAction | "throw" |
| m_strMoviePreviewPath | "file://{resources}/videos/hero_abilities/ghost_blood_bomb.webm" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" |
| m_SpilledBloodModifier | 6 keys{
"_class": "modifier_spilled_blood_thinker",
"m_flHeight": 80,
"m_flTickRate": 0.5,
"_my_subclass_name": "modifier_spilled_blood_thinker",
"m_SpilledBloodParticle": "particles/abilities/ghost/ghost_blood_bomb_spilled_blood.vpcf",
"m_sAmbientLoopingSound": "Ability.GhostSoldier.BloodBomb.AOE.Lp"
} |
| m_nAbillityUnlocksCost | 1 |
| m_strSecondaryStatName | "ability_blood_bomb_bloodspill" |
| m_strSelectedLoopSound | "Ability.GhostSoldier.BloodBomb.Select.Lp" |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_blood_bomb_desc",
"m_vecBasicProperties": [
"ArmingDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
},
{
"m_strImportantProperty": "SelfDamagePct"
}
]
}
]
},
{
"m_strLocString": "#ability_blood_bomb_t3_desc",
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "BloodSpillDuration"
}
]
}
],
"m_strAbilityPropertyUpgradeRequired": "BloodSpillDuration"
}
]
} |
| m_mapCastEventParticles | 1 key{
"CAST_COMPLETED": "particles/abilities/ghost/ghost_blood_shard_dagger_self_dmg.vpcf"
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strCastAnimGraphParam | "b_BloodBomb" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE" |
| m_strAG2ChannelingAction | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_NONE" |
| m_strAG2CastCompletedAction | "throw_completed" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |