| _class | "ability_blood_shards" |
| _editor | 1 key{
"folder_name": "Hero Ghost"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_iUpdateTime | 1647547907 |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "" |
| m_bStartTrained | false |
| m_DebuffModifier | 9 keys{
"_class": "modifier_blood_shard_debuff",
"_my_subclass_name": "modifier_blood_shard_debuff",
"m_nEnabledStateMask": "",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_sAmbientLoopingSound": "Ghost.Malice.Modifier.Lp",
"m_strSmallIconCssClass": "blood_shard",
"m_BloodShardDebuffParticle": "particles/abilities/ghost/ghost_blood_shard_dagger_debuff.vpcf",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
} |
| m_ImpactParticle | "particles/abilities/ghost/ghost_blood_shard_dagger_impact.vpcf" |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 3500,
"m_flBulletRadius": 30,
"m_flBulletLifetime": 3,
"m_mapImpactEffects": {
"default": {}
},
"m_strBulletWhizSound": "Ghost.Malice.Whizby",
"m_flBulletGravityScale": 0.2,
"m_flPenetrationPercent": 100,
"m_strBulletImpactSound": "",
"m_eAttachmentSourceType": "EAttachmentSource_Custom",
"m_flBulletRadiusVsWorld": 3,
"m_strBulletLoopingSound": "",
"m_strWeaponImpactEffect": "particles/abilities/ghost/ghost_blood_shard_dagger_impact.vpcf",
"m_strCustomAttachmentSource": "palm_R",
"m_szBulletTravelTracerParticle": "particles/abilities/ghost/ghost_blood_shard_dagger.vpcf"
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/spectre/geist_dagger.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_strCastDelaySound | "Ghost.Malice.Cast" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_GOLD_ORBS" |
| m_strAG2CastingAction | "throw" |
| m_strChannelLoopSound | "" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_nAbillityUnlocksCost | 1 |
| m_strSecondaryStatName | "ability_blood_shards_amplification" |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_blood_shards_desc",
"m_vecBasicProperties": [
"NumBloodShards",
"MaxStacks"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "HealthToDamage"
},
{
"m_strImportantProperty": "SelfDamagePct"
}
]
}
]
},
{
"m_vecBasicProperties": [
"DebuffDuration",
"SlowDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "VulnerabilityPerStack"
},
{
"m_strImportantProperty": "MoveSpeedPenaltyPerStack"
}
],
"m_strPropertiesTitleLocString": "#ghost_malice_stack_effect_header"
}
]
}
]
} |
| m_mapCastEventParticles | 1 key{
"CAST_COMPLETED": "particles/abilities/ghost/ghost_blood_shard_dagger_self_dmg.vpcf"
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strCastAnimGraphParam | "b_BloodShards" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE" |
| m_strAG2ChannelingAction | "" |
| m_strHitConfirmationSound | "Ghost.Malice.Impact" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_NONE" |
| m_strAG2CastCompletedAction | "throw_completed" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |