Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_bookworm_aoemagic

Captivating Readability

class ability_bookworm_aoemagic · Paige Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_bookworm_aoemagic", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_bookworm_aoemagic");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage90
Height8m
RadiusRadius7.5m+2m
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed36MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
SlowDurationSlow Duration0.5
AbilityChargesCharges0
DebuffDurationDebuff Duration0+6
AbilityCooldownCooldown30+-14
AbilityDurationDuration0
DetonationDelay1.25
AbilityCastDelayCast Delay0.15
AbilityCastRangeCast Range30m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
ImmobilizeDurationImmobilize Duration1.0+1
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
TechArmorDamageReduction0+-18TECH_RESIST_REDUCTION
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_bookworm_aoemagic/areamodifiermodifier_bookworm_aoemagic_areamodifier
ability_bookworm_aoemagic/debuffmodifier_baseTechArmorDamageReduction
ability_bookworm_aoemagic/rootmodifier_bookworm_immobilize
ability_bookworm_aoemagic/slowmodifier Slowedmodifier_slow_baseSlowPercent

VData

_class"ability_bookworm_aoemagic"
_editor
1 key
{
  "folder_name": "Hero Bookworm"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime0
m_AreaModifier
13 keys
{
  "_class": "modifier_bookworm_aoemagic_areamodifier",
  "m_sStartSound": "Bookworm.AOEMagic.Buildup",
  "m_strHitSound": "Bookworm.AOEMagic.Root.Proc",
  "m_RootModifier": {
    "_class": "modifier_bookworm_immobilize",
    "m_sStartSound": "",
    "m_strHintText": "modifier_citadel_root",
    "_my_subclass_name": "root",
    "m_bStopMovementXY": false,
    "m_sLocalizationName": "modifier_citadel_root",
    "m_strParticleEffect": "particles/abilities/bookworm/bookworm_immobilize_root.vpcf",
    "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER"
  },
  "m_SlowModifier": {
    "_class": "modifier_slow_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "slowmodifier",
    "m_strParticleEffect": "particles/abilities/bookworm/bookworm_aoe_slow.vpcf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "SlowPercent"
    ]
  },
  "m_AoECastEffect": "particles/abilities/bookworm/bookworm_aoe_cast.vpcf",
  "m_ExplodeEffect": "particles/abilities/bookworm/bookworm_aoe_explode.vpcf",
  "m_sExpiredSound": "Bookworm.AOEMagic.End",
  "m_DebuffModifier": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "debuff",
    "m_strParticleEffect": "particles/abilities/bookworm/bookworm_aoe_slow_swirl.vpcf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "TechArmorDamageReduction"
    ]
  },
  "_my_subclass_name": "areamodifier",
  "m_AreaWarningEffect": "particles/abilities/bookworm/bookworm_aoe.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": ""
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Bookworm.AOEMagic.Cast"
m_bStartTrainedfalse
m_HudSharedStyle"panorama/styles/ability_hud_elements/abilities_bookworm.vcss"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_previewParticle"particles/abilities/bookworm/bookworm_sword_preview_primer.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/bookworm/bookworm_blindinglight.psd"
m_flGroundDistance120
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_flSearchUpDistance100
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"aoemagic_cast"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_flGroundHeightOffset8
m_flSearchDownDistance2000
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_bookworm_aoemagic_desc",
      "m_vecBasicProperties": [
        "SlowPercent",
        "SlowDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectImmobilize",
              "m_strStatusEffectValue": "ImmobilizeDuration"
            },
            {
              "m_strImportantProperty": "TechArmorDamageReduction"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_hit"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strAG2ChannelingAction""
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_GROUND"
m_strAG2CastCompletedAction""
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradefalse
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_bRequiresAbilityUpgradetrue
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped