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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6701 (Sep 25 2026), not the latest

ability_charged_bomb

ability

class ability_charged_bomb · Bomber Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_charged_bomb", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_charged_bomb");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
RadiusRadius7m
MaxDamageMax Damage100
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
MaxChargeTime2.0
AbilityChargesCharges0
AbilityCooldownCooldown10.5+0+0+0
AbilityDurationDuration0
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
BlastJumpVelocity25m
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BlastJumpVelocityCrouch30m
BlastJumpVelocityGround20m
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_charged_bomb/modifier_charged_bombmodifier_charged_bomb

VData

_class"ability_charged_bomb"
_editor
1 key
{
  "folder_name": "Hero Bomber"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Ghost.BloodBomb.Cast"
m_bStartTrainedfalse
m_projectileInfo
6 keys
{
  "m_flSpeed": 1200,
  "m_particle": "particles/abilities/ghost/ghost_blood_bomb_projectile.vpcf",
  "m_flUpSpeed": 0,
  "m_nBehaviors": "PBF_DetonateOnHitTarget | PBF_DetonateOnHitWorld",
  "m_DetonateSound": "Ability.GhostSoldier.BloodBomb.Explode",
  "m_flVerticalAimBias": 10
}
m_ExplodeParticle"particles/abilities/ghost/ghost_blood_bomb_explode.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/bebop/bebop_sticky_bomb.psd"
m_strExplodeSound"Ability.GhostSoldier.BloodBomb.Explode"
m_flBossDamageScale1
m_ChargeBombModifier
6 keys
{
  "_class": "modifier_charged_bomb",
  "m_strBeepSound": "Ability.GhostSoldier.BloodBomb.Beep",
  "_my_subclass_name": "modifier_charged_bomb",
  "m_sLocalizationName": "modifier_charged_bomb",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_bReverseHudProgressBar": true
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flMinDamagePercent0.25
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_flChargeForMaxDamage1.5
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_rollermine_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ExplosionDamage"
            },
            {
              "m_strImportantProperty": "ExplosionRadius"
            }
          ]
        }
      ]
    }
  ]
}
m_mapDependentAbilities
1 key
{
  "ability_charged_bomb_throw": null
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_RollerMine"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped