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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6722 (Sep 29 2026), not the latest

ability_druid_base_plant

ability

class ability_druid_base_plant · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_druid_base_plant", slot);
pawn.RemoveAbility("ability_druid_base_plant");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown15+0+0+0
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

VData

_class"ability_druid_base_plant"
_editor
1 key
{
  "folder_name": "Hero Druid"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_strCastSound""
m_bStartTrainedfalse
m_deploymentInfo
1 key
{
  "m_previewModel": "models/props_nature/bush_street_01.vmdl"
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strExplodeSound"npc_nano_rollermine.Killed"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
0 keys
{}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745added