| _class | "ability_fencer_lunge" |
| _editor | 1 key{
"folder_name": "Hero Fencer"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 2 keys{
"m_vecButtonHints": [
{
"m_nButton1": "IN_ABILITY3",
"m_eHintSide": "EButtonSide_Bottom",
"m_nPriority": 1,
"m_strContext": "attacks_left",
"m_strLocToken": "#ability_fencer_lunge_recast_hint",
"m_bShowAbilityIcon": true
}
],
"m_vecHUDElements": [
{
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_lunging_stab.vxml",
"m_strContext": "slash",
"m_strAdditionalClasses": ""
},
{
"m_Style": "panorama/styles/ability_hud_elements/abilities_fencer.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "recast"
}
]
} |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strDashStart | "Fencer.Lunge.Cast.Delay" |
| m_GlintParticle | "particles/abilities/fencer/fencer_lunge_lensflare.vpcf" |
| m_bStartTrained | false |
| m_strSlashStart | "Fencer.Lunge.Cast" |
| m_strChargeSound | "Fencer.Lunge.Charge.Lp" |
| m_DashSwingEffect | "" |
| m_DashTrailEffect | "particles/abilities/fencer/fencer_lunge_dash.vpcf" |
| m_strAbilityImage | "file://{images}/hud/abilities/fencer/fencer_lungingstab.psd" |
| m_DashBuffModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "dashmodifier",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BulletResist"
]
} |
| m_DashImpactEffect | "particles/abilities/fencer/fencer_lunge_strike_target.vpcf" |
| m_SlashSwingEffect | "particles/abilities/fencer/fencer_lunge_strike.vpcf" |
| m_strAG2SourceName | "citadel_ability_power_slash" |
| m_StackProcParticle | "" |
| m_SwordChargeEffect | "particles/abilities/fencer/fencer_lunge_sword_charge.vpcf" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_cameraSequenceSlash | 6 keys{
"m_nPriority": 3,
"m_vecFOVOperations": [
{
"m_flLerpEnd": -10,
"m_flLerpBias": 0.886,
"m_flLerpDuration": 0.3,
"m_flSpringTarget": 0,
"m_bSpringToDefault": true,
"m_eCameraOperation": "k_ECameraOp_Lerp",
"m_bLerpEndAtDefault": false,
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 8,
"m_bValuesAreRelative": false
}
],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [
{
"m_flLagTime": 0.1,
"m_flLagMaxSpeed": 50,
"m_bApproachDefault": false,
"m_eCameraOperation": "k_ECameraOp_Maintain",
"m_flLagMinDuration": 0.1,
"m_flSpringMinSpeed": 50,
"m_flMaintainDuration": 0.1,
"m_flLagSpringStrength": 10,
"m_bIncreaseSpringStrengthToKeepTargetOnScreen": false
},
{
"m_flLerpGain": 0.5,
"m_flLerpDuration": 1,
"m_flApproachSpeed": 1000,
"m_bApproachDefault": true,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 12,
"m_flApproachAcceleration": -200
}
],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
} |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_TROPHY_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strChargeGlintSound | "Fencer.Lunge.Charge.Glint" |
| m_strMaxHoldSweetener | "Fencer.Lunge.MaxHold.Sweetener" |
| m_strMoviePreviewPath | "file://{resources}/videos/hero_abilities/nano_dash.webm" |
| m_strSlashImpactSound | "Fencer.Lunge.HitConfirm" |
| m_vecLongEffectOffset | 3 items[
0,
20,
-70
] |
| m_vecPlayerLeftOffset | 0 |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST" |
| m_flPostAttackDuration | 0.03 |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 2 keys{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_fencer_lunge_desc",
"m_vecBasicProperties": [
"MaxStabs",
"BulletResist"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "BaseDamage"
},
{
"m_strImportantProperty": "MaxDamageBeforePerfect"
}
]
}
]
},
{
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "PerfectDamage"
},
{
"m_strImportantProperty": "HealFixedHealth"
}
],
"m_strPropertiesTitleLocString": "#ability_fencer_lunge_on_hold_threshold"
}
]
}
],
"m_vecAdditionalHeaderProperties": [
"SlashLength"
]
} |
| m_PerfectImpactParticle | "particles/abilities/fencer/fencer_lunge_impact_perfect.vpcf" |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_LINE" |
| m_TargetingPreviewParticle | "particles/abilities/shiv/shiv_dash_tgt.vpcf" |
| m_cameraSequencePreRelease | 1 key{
"m_vecDistanceOperations": [
{
"m_flSpringTarget": 100,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_flSpringStrength": 10
}
]
} |
| m_strPerfectDamageHitSound | "Fencer.Lunge.HitConfirm.Perfect" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_cameraSequenceCastComplete | 1 key{
"m_vecTargetPosOperations": [
{
"m_flLagTime": 0.15,
"m_flLagMaxSpeed": 10,
"m_eCameraOperation": "k_ECameraOp_Lag",
"m_flLagMinDuration": 0.05,
"m_flLagSpringStrength": 11,
"m_bIncreaseSpringStrengthToKeepTargetOnScreen": false
}
]
} |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED | MODIFIER_STATE_BUSY_WITH_ACTION" |