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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6745 (Oct 02 2026)

ability_fencer_ultimate

Itani Lo Sahnultimate

class ability_fencer_ultimate · Apollo Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("ability_fencer_ultimate", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("ability_fencer_ultimate");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DashRangeDash Range27m+8m
DashSpeedDash Speed10000
TechPowerSpirit Power0TECH_POWER
DashRadiusRadius7m
AirSpeedMax70
SlowPercentMove Speed0MOVEMENT_SPEED_SLOW_PERCENT
TurnRateMax0
VacuumSpeed400
WeaponPowerWeapon Damage0WEAPON_POWER
FallSpeedMax1
FireRateSlowFire Rate0FIRE_RATE_SLOW
ImpactDamageImpact Damage70
DelayedDamageDelayed Damage200
AbilityChargesCharges0
CameraDistance250
DebuffDurationDebuff Duration1.8
AbilityCooldownCooldown145+-35
AbilityDurationDuration0
MaxHealthDamageMax Health Damage0
TimeScaleDebuff70
AbilityCastDelayCast Delay1.5
AbilityCastRangeCast Range0
ChannelMoveSpeed0m
GapDistanceToWall180
AbilityChannelTimeChannel Duration9999
BonusDamagePercentBonus Damage60+50
CasterLockDuration1.8
DashAngleThreshold89
TimerSoundDuration1
AbilityResourceCost0
TechCleaveExpireTime0.35
TurnRateMaxDuringCast999
AbilityUnitTargetLimit1
CooldownReductionOnHitCooldown Reduced on Hero Hit0
SideMoveSpeedReduction-100
AbilityPostCastDuration0.2
MoveSpeedPenaltyDuration0
MoveSpeedPenaltyMaxSpeed200
DamageSearchExtraDistance0
GroundDashReductionPercentDash Distance-26MOVEMENT_GROUND_DASH_REDUCTION_PERCENT
LowHealthEnemyThresholdPctLow Health Threshold50
AbilityCooldownBetweenChargeCharge Delay-1.0
CooldownReductionOnHitNonHeroCooldown Reduced on Non-Hero Hit0
MaxCooldownReductionsFromHitsMax Cooldown Reduction0
IncomingDamageReductionPercentTime Slow Damage Reduction70
TravelDistPctBeforeWallGapCheck70

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_fencer_ultimate/cursed Grand Finalemodifier_fencer_ultimate_targetSlowPercent, GroundDashReductionPercent, FireRateSlow
ability_fencer_ultimate/cursed_non_hero Grand Finalemodifier_fencer_ultimate_targetSlowPercent, GroundDashReductionPercent, FireRateSlow
ability_fencer_ultimate/fencer_ult_cast_delaymodifier_base
ability_fencer_ultimate/modifier_fencer_ultimate_castermodifier_fencer_ultimate_caster
ability_fencer_ultimate/modifier_fencer_ultimate_caster_arrivalmodifier_base

VData

_class"ability_fencer_ultimate"
_editor
1 key
{
  "folder_name": "Hero Fencer"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_fencer.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "cast",
      "m_bReverseProgress": true
    },
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_fencer.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "channel",
      "m_bReverseProgress": true
    }
  ]
}
m_iMaxLevel1
m_iUpdateTime1759190587
m_strCSSClass""
m_eAbilityType"EAbilityType_Ultimate"
m_strCastSound"Fencer.Super.Slash.Cast"
m_UltHoldEffect"particles/abilities/fencer/fencer_ultimate.vpcf"
m_bStartTrainedfalse
m_CasterModifier
9 keys
{
  "_class": "modifier_fencer_ultimate_caster",
  "m_bIsHidden": true,
  "m_DashParticle": "",
  "_my_subclass_name": "modifier_fencer_ultimate_caster",
  "m_DashTrailParticle": "",
  "m_nEnabledStateMask": "MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE | MODIFIER_STATE_HIDE_CROSSHAIR | MODIFIER_STATE_HIDE_STAMINA | MODIFIER_STATE_HIDE_AMMO | MODIFIER_STATE_CAMERA_TRANSITION_ALWAYS",
  "m_sLocalizationName": "modifier_fencer_ultimate_caster",
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_fencer_ult.vpcf",
  "m_strScreenParticleEffect": ""
}
m_DashLineEffect"particles/abilities/fencer/fencer_ult_dash_ground_line.vpcf"
m_TargetModifier
18 keys
{
  "_class": "modifier_fencer_ultimate_target",
  "m_sSlashSound": "Fencer.Super.Slash.Target.Mod.Expire",
  "m_sStartSound": "",
  "m_strTimerSound": "Fencer.Super.Slash.Target.Mod.Lp",
  "_my_subclass_name": "cursed",
  "m_strDashHitEnemy": "",
  "m_DashImpactEffect": "particles/abilities/fencer/fencer_ult_impact_slash.vpcf",
  "m_nEnabledStateMask": "MODIFIER_STATE_MOD_NO_CLEANSE | MODIFIER_STATE_HEALING_DISABLED | MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES",
  "m_sLocalizationName": "modifier_citadel_silenced",
  "m_strParticleEffect": "particles/abilities/fencer/fencer_ult_root.vpcf",
  "m_flDamageTimeOffset": 0.3,
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "",
  "m_nStatusEffectPriority": 50,
  "m_flEndTimeScaleForFlinch": 0.9,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_chrono_carbine_hit_debuff.vpcf",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent",
    "GroundDashReductionPercent",
    "FireRateSlow"
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_DashSwingEffect"particles/abilities/melee_swing.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/fencer/fencer_ult.psd"
m_strDashHitEnemy"Fencer.Super.Slash.Hit"
m_DirPreviewEffect"particles/abilities/fencer/fencer_ultimate_directional_preview.vpcf"
m_flBossDamageScale1
m_flHoldingDuration1.2
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Fencer.Super.Slash.Cast.Delay"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flSweepingDuration1.4
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_TROPHY_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strChannelLoopSound"Fencer.Super.Slash.Channel.Lp"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_flNonHeroDamageDelay0.1
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_fencer_ultimate_desc",
      "m_vecBasicProperties": [
        "IncomingDamageReductionPercent",
        "LowHealthEnemyThresholdPct",
        "DebuffDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DelayedDamage"
            },
            {
              "m_strImportantProperty": "BonusDamagePercent"
            }
          ]
        }
      ]
    },
    {
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "CooldownReductionOnHit"
            }
          ],
          "m_strPropertiesTitleLocString": "#citadel_ability_shiv_dash_t3_tooltip"
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": "CooldownReductionOnHit"
    }
  ],
  "m_vecAdditionalHeaderProperties": [
    "AbilityCastDelay",
    "DashRange"
  ]
}
m_AutoCastDelayModifier
5 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "_my_subclass_name": "fencer_ult_cast_delay",
  "m_strParticleEffect": "particles/abilities/fencer/fencer_ultimate.vpcf"
}
m_CasterArrivalModifier
9 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_sExpiredSound": "Fencer.Super.Slash.Caster.Mod.Expire",
  "_my_subclass_name": "modifier_fencer_ultimate_caster_arrival",
  "m_nEnabledStateMask": "MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE | MODIFIER_STATE_HIDE_CROSSHAIR | MODIFIER_STATE_HIDE_STAMINA | MODIFIER_STATE_HIDE_AMMO | MODIFIER_STATE_CAMERA_TRANSITION_ALWAYS",
  "m_sLocalizationName": "modifier_fencer_ultimate_caster_arrival",
  "m_sAmbientLoopingSound": "Fencer.Super.Slash.Caster.Arrival.Mod.Lp",
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_fencer_ult.vpcf",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_PARENT_ON_SAME_TEAM_AS_LOCAL_PLAYER"
}
m_TargetNonHeroModifier
18 keys
{
  "_class": "modifier_fencer_ultimate_target",
  "m_sSlashSound": "Fencer.Super.Slash.Target.Mod.Expire",
  "m_sStartSound": "",
  "m_strTimerSound": "Fencer.Super.Slash.Target.Mod.Lp",
  "_my_subclass_name": "cursed_non_hero",
  "m_strDashHitEnemy": "",
  "m_DashImpactEffect": "particles/abilities/fencer/fencer_ult_impact_slash_creep.vpcf",
  "m_nEnabledStateMask": "MODIFIER_STATE_HEALING_DISABLED | MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_DASH_DISABLED_DEBUFF | MODIFIER_STATE_SILENCE_MOVEMENT_ABILITES",
  "m_sLocalizationName": "modifier_citadel_silenced",
  "m_strParticleEffect": "particles/abilities/fencer/fencer_ult_root_creep.vpcf",
  "m_flDamageTimeOffset": 0.3,
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_sAmbientLoopingSound": "",
  "m_nStatusEffectPriority": 50,
  "m_flEndTimeScaleForFlinch": 0.9,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_chrono_carbine_hit_debuff.vpcf",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent",
    "GroundDashReductionPercent",
    "FireRateSlow"
  ]
}
m_TargetPreviewParticle"particles/abilities/bookworm/bookworm_aoe_cylinder.vpcf"
m_flMinCameraSweepSpeed600
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_ShivDash"
m_strCastDelayLoopSound"Fencer.Super.Slash.Channel"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_cameraSequenceCastStart
3 keys
{
  "m_vecFOVOperations": [
    {
      "m_flLerpEnd": -25,
      "m_flLerpBias": 0.7,
      "m_flLerpDuration": 1.2,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false,
      "m_bValuesAreRelative": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_flMaintainDuration": 0
    }
  ],
  "m_vecDistanceOperations": [
    {
      "m_flLerpEnd": -10,
      "m_flLerpBias": 0.7,
      "m_flLerpDuration": 1.2,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false,
      "m_bValuesAreRelative": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_flMaintainDuration": 0
    }
  ],
  "m_vecVertOffsetOperations": [
    {
      "m_flLerpEnd": -20,
      "m_flLerpBias": 0.7,
      "m_flLerpDuration": 0.8,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false,
      "m_bValuesAreRelative": true,
      "m_bLerpStartAtCurrent": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_TargetingPreviewParticle"particles/abilities/shiv/shiv_dash_tgt.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_MOVEMENT_INPUT_DISABLED | MODIFIER_STATE_BUSY_WITH_ACTION"
m_flDamageTimeOffsetFromCamera0.4
m_bEndCastStartSequenceOnCastCompletefalse

History

  1. 6722–6745changed
    • ~m_TargetModifier.m_sLocalizationNameCitadel_StatusEffectEMP→modifier_citadel_silenced
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgradetrue
    • ~m_TargetNonHeroModifier.m_sLocalizationNameCitadel_StatusEffectEMP→modifier_citadel_silenced
    • ±m_bitsPostCastEnabledStateMask+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/shiv_dash.webm
  2. 6696–6701first dumped