| _class | "ability_fire_bomb" |
| _editor | 1 key{
"folder_name": "Hero Inferno"
} |
| _multibase | 1 item[
"ultimate_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_Style": "panorama/styles/ability_hud_elements/ability_fire_bomb.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "delay"
}
]
} |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1694045768 |
| m_BuffModifier | 4 keys{
"_class": "modifier_firebomb_buff",
"m_bIsHidden": true,
"_my_subclass_name": "buff",
"m_strParticleEffect": "particles/upgrades/kinetic_sash_triggered.vpcf"
} |
| m_ExplodeSound | "Inferno.FireBomb.Explode" |
| m_eAbilityType | "EAbilityType_Ultimate" |
| m_strCastSound | "" |
| m_bStartTrained | false |
| m_DebuffModifier | 4 keys{
"_class": "modifier_slow_base",
"_my_subclass_name": "slow",
"m_sLocalizationName": "movement_slow",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent"
]
} |
| m_ExplodeParticle | "particles/abilities/inferno/inferno_fire_bomb_explode.vpcf" |
| m_strAbilityImage | "file://{images}/hud/abilities/inferno_bomb.psd" |
| m_FireBombModifier | 13 keys{
"_class": "modifier_firebomb",
"m_bIsHidden": true,
"m_AG2HeroState": {
"m_strParamName": ""
},
"m_ChargeParticle": "particles/abilities/inferno/inferno_fire_bomb_charge.vpcf",
"m_GroundParticle": "",
"_my_subclass_name": "modifier_firebomb",
"m_sAmbientLoopingSound": "Inferno.FireBomb.Cast",
"m_cameraSequenceCreated": {
"m_nPriority": 2,
"m_vecDistanceOperations": [
{
"m_flSpringTarget": 120,
"m_bSpringToDefault": false,
"m_eCameraOperation": "k_ECameraOp_Spring",
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
]
},
"m_cameraSequenceRemoved": {
"m_nPriority": 2,
"m_vecDistanceOperations": [
{
"m_eCameraOperation": "k_ECameraOp_Spring"
}
]
},
"m_nStatusEffectPriority": 45,
"m_strParticleStatusEffect": "particles/status_fx/status_fx_inferno_fire_bomb_charge.vpcf",
"m_strScreenParticleEffect": "",
"m_strParticleStatusEffectConfig": ""
} |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_ProgressBarModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_progressbar",
"m_bReverseHudProgressBar": true
} |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY" |
| m_strAG2CastingAction | "fire_bomb_casting" |
| m_strMoviePreviewPath | "file://{resources}/videos/hero_abilities/ability_inferno_stun_bomb.webm" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_fire_bomb_desc",
"m_vecBasicProperties": [
"Radius"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "ExplodeDelay"
},
{
"m_strImportantProperty": "Damage"
}
]
},
{
"m_vecAbilityProperties": [
{
"m_bShowPropertyValue": true,
"m_strImportantProperty": "StatusEffectStun",
"m_strStatusEffectValue": "StunDuration",
"m_bRequiresAbilityUpgrade": false
}
],
"m_strPropertiesTitleLocString": "#ability_header_on_hit"
}
]
},
{
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "FireRatePerHero"
},
{
"m_strImportantProperty": "BuffDuration"
}
],
"m_strPropertiesTitleLocString": "#ability_header_on_hero_hit"
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_strAG2ChannelingAction | "fire_bomb_channeling" |
| m_eAbilitySpectatePriority | "CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_strAG2CastCompletedAction | "fire_bomb_cast_completed" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |