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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6698 (Sep 17 2026), not the latest

ability_fire_bomb

Concussive Combustionultimate

class ability_fire_bomb · Infernus Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("ability_fire_bomb", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("ability_fire_bomb");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage125+100
RadiusRadius12m+10m
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed0MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration0
ExplodeDelayExplosion Delay3.25
SlowDurationSlow Duration0
StunDurationStun Duration1.25+0.9
AbilityChargesCharges0
AbilityCooldownCooldown190+-65
AbilityDurationDuration0
FireRatePerHero0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
LifeStealPercentOnHit0+100
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_fire_bomb/buffmodifier_firebomb_buff
ability_fire_bomb/modifier_firebombmodifier_firebomb
ability_fire_bomb/modifier_progressbarmodifier_base
ability_fire_bomb/slow Slowedmodifier_slow_baseSlowPercent

VData

_class"ability_fire_bomb"
_editor
1 key
{
  "folder_name": "Hero Inferno"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/ability_fire_bomb.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "delay"
    }
  ]
}
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1694045768
m_BuffModifier
4 keys
{
  "_class": "modifier_firebomb_buff",
  "m_bIsHidden": true,
  "_my_subclass_name": "buff",
  "m_strParticleEffect": "particles/upgrades/kinetic_sash_triggered.vpcf"
}
m_ExplodeSound"Inferno.FireBomb.Explode"
m_eAbilityType"EAbilityType_Ultimate"
m_strCastSound""
m_bStartTrainedfalse
m_DebuffModifier
4 keys
{
  "_class": "modifier_slow_base",
  "_my_subclass_name": "slow",
  "m_sLocalizationName": "movement_slow",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_ExplodeParticle"particles/abilities/inferno/inferno_fire_bomb_explode.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/inferno_bomb.psd"
m_FireBombModifier
13 keys
{
  "_class": "modifier_firebomb",
  "m_bIsHidden": true,
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "m_ChargeParticle": "particles/abilities/inferno/inferno_fire_bomb_charge.vpcf",
  "m_GroundParticle": "",
  "_my_subclass_name": "modifier_firebomb",
  "m_sAmbientLoopingSound": "Inferno.FireBomb.Cast",
  "m_cameraSequenceCreated": {
    "m_nPriority": 2,
    "m_vecDistanceOperations": [
      {
        "m_flSpringTarget": 120,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring",
        "m_bValuesAreRelative": true
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain"
      }
    ]
  },
  "m_cameraSequenceRemoved": {
    "m_nPriority": 2,
    "m_vecDistanceOperations": [
      {
        "m_eCameraOperation": "k_ECameraOp_Spring"
      }
    ]
  },
  "m_nStatusEffectPriority": 45,
  "m_strParticleStatusEffect": "particles/status_fx/status_fx_inferno_fire_bomb_charge.vpcf",
  "m_strScreenParticleEffect": "",
  "m_strParticleStatusEffectConfig": ""
}
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_ProgressBarModifier
4 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_progressbar",
  "m_bReverseHudProgressBar": true
}
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY"
m_strAG2CastingAction"fire_bomb_casting"
m_strMoviePreviewPath"file://{resources}/videos/hero_abilities/ability_inferno_stun_bomb.webm"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_fire_bomb_desc",
      "m_vecBasicProperties": [
        "Radius"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ExplodeDelay"
            },
            {
              "m_strImportantProperty": "Damage"
            }
          ]
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectStun",
              "m_strStatusEffectValue": "StunDuration",
              "m_bRequiresAbilityUpgrade": false
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_hit"
        }
      ]
    },
    {
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "FireRatePerHero"
            },
            {
              "m_strImportantProperty": "BuffDuration"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_hero_hit"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction"fire_bomb_channeling"
m_eAbilitySpectatePriority"CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"fire_bomb_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1].m_vecAbilityProperties[StunDuration].m_bRequiresAbilityUpgradefalse
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ability_inferno_stun_bomb.webm
  2. 6696–6701first dumped