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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6745 (Oct 02 2026)

ability_flame_dash

Flame Dashability

class ability_flame_dash · Infernus Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_flame_dash", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("ability_flame_dash");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DPSDamage Per Second30+20
TickRate0.5
DashSpeedDash Speed12m
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
DashAirSpeed8m
FireRateSlowFire Rate0FIRE_RATE_SLOW
AbilityChargesCharges0+2
DebuffDurationDebuff Duration0
SlowResistanceSlow Resistance50MOVEMENT_SLOW_RESISTANCE
AbilityCooldownCooldown38+-12
AbilityDurationDuration3.0
FlameAuraRadiusTrail Width4.5m
SpeedBurstSpeedMax Dash Speed20m
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range0
ChannelMoveSpeed18m
GroundAuraSpacing1m
AbilityChannelTimeChannel Duration0
AuraLingerDuration1.0
FlameDashJumpBonus50BONUS_JUMP_VERTICAL_SPEED_PERCENT
SpeedBurstDuration0
AbilityResourceCost0
GroundFlameDurationTrail Duration4+1
AbilityUnitTargetLimit1
SideMoveSpeedReduction-65
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay0+14

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_flame_dash/modifier_flamedashmodifier_flamedashFlameDashJumpBonus, SlowResistance
ability_flame_dash/modifier_flamedash_burnmodifier_flamedash_burn
ability_flame_dash/modifier_flamedash_debuffmodifier_baseFireRateSlow
ability_flame_dash/modifier_flamedash_ground_auramodifier_flamedash_ground_aura
ability_flame_dash/progress_watchermodifier_base

VData

_class"ability_flame_dash"
_editor
1 key
{
  "folder_name": "Hero Inferno"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
2 keys
{
  "m_vecButtonHints": [
    {
      "m_nButton1": "IN_FORWARD",
      "m_eHintSide": "EButtonSide_Right",
      "m_strContext": "boost_hint",
      "m_strLocToken": "#AbilityButtonHint_SpeedBoost"
    }
  ],
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/ability_flame_dash.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "dashing",
      "m_bReverseProgress": false
    }
  ]
}
m_iMaxLevel1
m_iUpdateTime1706302943
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/inferno_dash.psd"
m_cameraSpeedBoost
8 keys
{
  "m_bIsEmpty": false,
  "m_strToken": "",
  "m_nPriority": 1,
  "m_vecFOVOperations": [],
  "m_vecDistanceOperations": [],
  "m_vecTargetPosOperations": [],
  "m_vecVertOffsetOperations": [],
  "m_vecHorizOffsetOperations": []
}
m_FlameDashModifier
15 keys
{
  "_class": "modifier_flamedash",
  "m_bIsHidden": true,
  "m_sStartSound": "Inferno.FlameDash.Modifier.Start",
  "m_AG2HeroState": {
    "m_strParamName": "flame_dash"
  },
  "m_sExpiredSound": "Inferno.FlameDash.Modifier.Stop",
  "_my_subclass_name": "modifier_flamedash",
  "m_FootstepOverride": {
    "m_sFootstepSound": ""
  },
  "m_ProgressModifier": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "progress_watcher",
    "m_sLocalizationName": "modifier_flamedash"
  },
  "m_FlameAuraParticle": "particles/abilities/inferno/inferno_flame_dash.vpcf",
  "m_nEnabledStateMask": "MODIFIER_STATE_ABILITY_MOVEMENT | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SLIDING_DISABLED | MODIFIER_STATE_DUCKING_DISABLED",
  "m_FootstepAdditional": "",
  "m_GroundAuraModifier": {
    "_class": "modifier_flamedash_ground_aura",
    "m_flHeight": 80,
    "m_GroundParticle": "particles/abilities/inferno/inferno_incendiary_debug.vpcf",
    "_my_subclass_name": "modifier_flamedash_ground_aura",
    "m_sAmbientLoopingSound": "Inferno.FlameDash.Modifier.Aura.Lp",
    "m_modifierProvidedByAura": {
      "_class": "modifier_flamedash_burn",
      "m_bIsHidden": true,
      "m_DebuffModifier": {
        "_class": "modifier_base",
        "m_bIsHidden": true,
        "_my_subclass_name": "modifier_flamedash_debuff",
        "m_sLocalizationName": "modifier_flamedash_debuff",
        "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
        "m_strSmallIconCssClass": "flame_dash_burn",
        "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
          "FireRateSlow"
        ]
      },
      "_my_subclass_name": "modifier_flamedash_burn",
      "m_strParticleEffect": "particles/abilities/inferno/inferno_flame_dash_tag_enemy.vpcf",
      "m_strSmallIconCssClass": "flame_dash_burn",
      "m_strParticleStatusEffect": "particles/status_fx/status_fx_inferno_flame_dash_debuff.vpcf",
      "m_strScreenParticleEffect": ""
    }
  },
  "m_sAmbientLoopingSound": "Inferno.FlameDash.Modifier.Lp",
  "m_cameraSequenceCreated": {
    "m_vecFOVOperations": [
      {
        "m_flSpringTarget": -10,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring",
        "m_flSpringStrength": 3,
        "m_bValuesAreRelative": true
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain"
      }
    ],
    "m_vecDistanceOperations": [
      {
        "m_flSpringTarget": 220,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring",
        "m_flSpringStrength": 10
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain"
      }
    ],
    "m_vecTargetPosOperations": [
      {
        "m_flLagMaxSpeed": 200,
        "m_eCameraOperation": "k_ECameraOp_Lag",
        "m_flLagMinDuration": 0.1,
        "m_flLagSpringStrength": 5
      }
    ]
  },
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "FlameDashJumpBonus",
    "SlowResistance"
  ]
}
m_flBossDamageScale0.5
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"flame_dash_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_flame_dash_desc",
      "m_vecBasicProperties": [
        "GroundFlameDuration",
        "FlameAuraRadius",
        "SlowResistance"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "SpeedBurstSpeed"
            },
            {
              "m_strImportantProperty": "DPS"
            }
          ]
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "FireRateSlow"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_hit"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_strAG2ChannelingAction"flame_dash_channeling"
m_strHitConfirmationSound"Infernus.FlameDash.Hit"
m_eAbilitySpectatePriority"CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"flame_dash_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_strHitConfirmationSoundInfernus.FlameDash.Hit
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ability_inferno_flame_dash.webm
  2. 6696–6701first dumped