| _class | "ability_frank_shocktarget2" |
| _editor | 1 key{
"folder_name": "Hero Frank"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 8 keys{
"m_flBulletSpeed": 10000,
"m_flBulletRadius": 20,
"m_mapImpactEffects": {
"default": {}
},
"m_eAttachmentSourceType": "EAttachmentSource_Custom",
"m_flBulletRadiusVsWorld": 1,
"m_strWeaponImpactEffect": "particles/abilities/frank/frank_shock_projectile_impact.vpcf",
"m_strCustomAttachmentSource": "weapon_l_fx",
"m_szBulletTravelTracerParticle": "particles/abilities/frank/frank_shock_projectile.vpcf"
} |
| m_iUpdateTime | 0 |
| m_CastParticle | "particles/abilities/frank/frank_shock_cast.vpcf" |
| m_SlowModifier | 4 keys{
"_class": "modifier_diminishing_slow",
"m_bIsHidden": true,
"_my_subclass_name": "zap_slow",
"m_strParticleEffect": "particles/abilities/frank/frank_shock_debuff.vpcf"
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "" |
| m_ShockModifier | 4 keys{
"_class": "modifier_frank_shocktarget",
"m_bIsHidden": true,
"m_ZapParticle": "particles/abilities/frank/frank_shock_smallzaps.vpcf",
"_my_subclass_name": "shock"
} |
| m_bStartTrained | false |
| m_TracerParticle | "" |
| m_ShockShootSound | "" |
| m_strAbilityImage | "file://{images}/hud/abilities/frank/frank_pain_battery.psd" |
| m_ShockImpactSound | "Frank.Pain.Battery.Hit" |
| m_flBossDamageScale | 1 |
| m_strCastDelaySound | "Frank.Pain.Battery.Cast" |
| m_ShockReadyParticle | "" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_ShockImpactParticle | "particles/abilities/frank/frank_shock_impact.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strAG2CastingAction | "ability_pain_battery" |
| m_strChannelLoopSound | "" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_flTargetingConeAngle | 100 |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_frank_shocktarget2_desc",
"m_vecBasicProperties": [],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
}
]
},
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "SlowPercent"
},
{
"m_strImportantProperty": "MissingHealthPercentHeal"
}
],
"m_strPropertiesTitleLocString": "#ability_header_on_hero_hit"
}
]
},
{
"m_vecAbilityPropertiesBlock": []
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_FullyChargedFXModifier | 5 keys{
"_class": "modifier_frank_shockfullycharged",
"m_bIsHidden": true,
"m_nAttributes": "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED",
"_my_subclass_name": "charged_fx",
"m_FullyChargedParticle": "particles/abilities/frank/frank_shock_target_ready_buff.vpcf"
} |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_strAG2ChannelingAction | "ability_pain_battery" |
| m_EmpoweredShockImpactSound | "Frank.Pain.Battery.Hit" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |