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Modding Database

Up to date with Steam · checked 31s ago· Viewing build 6701 (Sep 25 2026), not the latest

ability_haunt

ability

class ability_vandal_ability03 · Vandal Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_haunt", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_haunt");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DPSDamage Per Second15+30
TickRate0.5
TechPowerSpirit Power0TECH_POWER
CritBuildupBuildup Per Headshot16
WeaponPowerWeapon Damage0WEAPON_POWER
BurnDurationBurn Duration0.3+1
AbilityChargesCharges0
AbilityCooldownCooldown0
AbilityDurationDuration0
BuildUpDuration0.1
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
BuildUpBulletPercentPerHitBuildup Per Bullet8.33
AbilityCooldownBetweenChargeCharge Delay-1.0
AfterburnSpiritDamageReduction0+-30TECH_DAMAGE_MULTIPLIER

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_haunt/modifier_afterburn_dot Burning from Afterburnmodifier_afterburn_dotAfterburnSpiritDamageReduction
ability_haunt/modifier_afterburn_watchermodifier_afterburn_watcher
ability_haunt/modifier_citadel_base_buildupmodifier_citadel_base_buildup

VData

_class"ability_vandal_ability03"
_editor
1 key
{
  "folder_name": "Hero Vandal"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1678311042
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_strAbilityImage"file://{images}/hud/abilities/inferno_deflect.psd"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strMoviePreviewPath"file://{resources}/videos/hero_abilities/abilty_inferno_afterburn.webm"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_strSecondaryStatName""
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_afterburn_desc",
      "m_vecBasicProperties": [
        "BuildUpBulletPercentPerHit",
        "CritBuildup",
        "BuildUpDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DPS"
            },
            {
              "m_strImportantProperty": "BurnDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_afterburn_watcher",
    "m_bIsHidden": true,
    "m_ExplodeSound": "Inferno.Afterburn.Explode",
    "_my_subclass_name": "modifier_afterburn_watcher",
    "m_BuildUpModifier": {
      "_class": "modifier_citadel_base_buildup",
      "m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION",
      "_my_subclass_name": "modifier_citadel_base_buildup",
      "m_sLocalizationName": "modifier_citadel_afterburn_buildup",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
      "m_strSmallIconCssClass": "afterburn_buildup",
      "m_bBuildupAffectedByEffectiveness": true,
      "m_bUseBaseWeaponCycleTimeForDelay": true
    },
    "m_vecProcDamageTypes": [
      "CITADEL_DAMAGETYPE_BULLET",
      "CITADEL_DAMAGETYPE_ABILITY"
    ],
    "m_AfterburnDotModifier": {
      "_class": "modifier_afterburn_dot",
      "m_sStartSound": "Inferno.Afterburn.Modifier.Start",
      "_my_subclass_name": "modifier_afterburn_dot",
      "m_sAfterburnParticle": "particles/abilities/inferno/inferno_afterburn_debuff.vpcf",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
      "m_sAmbientLoopingSound": "Inferno.Afterburn.Modifier.Lp",
      "m_strSmallIconCssClass": "afterburn_dot",
      "m_nStatusEffectPriority": 50,
      "m_strParticleStatusEffect": "particles/status_fx/status_fx_afterburn.vpcf",
      "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
        "AfterburnSpiritDamageReduction"
      ]
    },
    "m_sAfterburnExplodeParticle": "particles/abilities/inferno/inferno_afterburn_explode.vpcf"
  }
]
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • −m_mapAbilityProperties.CritBuildup.m_subclassScaleFunction
      { 3 keys }
      {
      	_class = "scale_function_single_stat"
      	_my_subclass_name = "CritBuildup_scale_function"
      	m_eSpecificStatScaleType = "EProcBuildUpRateScale"
      }
    • −m_mapAbilityProperties.BuildUpBulletPercentPerHit.m_subclassScaleFunction
      { 3 keys }
      {
      	_class = "scale_function_single_stat"
      	_my_subclass_name = "BuildUpBulletPercentPerHit_scale_function"
      	m_eSpecificStatScaleType = "EProcBuildUpRateScale"
      }
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/abilty_inferno_afterburn.webm
  2. 6696–6701first dumped