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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6745 (Oct 02 2026)

ability_health_swap

Soul Exchangeultimate

class ability_health_swap · Lady Geist Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("ability_health_swap", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("ability_health_swap");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
TechResistSpirit Resist0+50TECH_RESIST
BonusSpiritSpirit Power0+60TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
EnemySlowPctEnemy Move Speed56
BonusFireRateFire Rate0+40FIRE_RATE
MinDiffToCast0.1
SilenceRadiusSilence Radius0m+25m
AbilityChargesCharges0
InitialUpSpeed150
AbilityCooldownCooldown220+-50
AbilityDurationDuration0.25
HPOnHealthSteal0
SilenceDurationSilence Duration0+3
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range5.5m
ChannelMoveSpeed2m
PostCastHoldTime0.2
SelfBuffDuration0+8
EnemyMinHealthPctEnemy Min Health30
MinHealthTakenPctMin Health Received30
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_health_swap/modifier_basemodifier_baseBonusFireRate, TechResist, BonusSpirit
ability_health_swap/modifier_citadel_silenced Silencedmodifier_citadel_silenced
ability_health_swap/modifier_health_swap_debuffmodifier_health_swap_debuff
ability_health_swap/modifier_healthswap_precastmodifier_healthswap_precast

VData

_class"ability_health_swap"
_editor
1 key
{
  "folder_name": "Hero Ghost"
}
_multibase
1 item
[
  "ultimate_base"
]
m_iMaxLevel1
m_iUpdateTime1662567486
m_BuffModifier
5 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "modifier_base",
  "m_sLocalizationName": "modifier_health_swap_buff",
  "m_strParticleEffect": "particles/upgrades/overdrive_buff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusFireRate",
    "TechResist",
    "BonusSpirit"
  ]
}
m_SwapModifier
6 keys
{
  "_class": "modifier_health_swap_debuff",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "_my_subclass_name": "modifier_health_swap_debuff",
  "m_sAmbientLoopingSound": "",
  "m_BloodExchangeParticle": "particles/abilities/ghost/ghost_blood_exchange.vpcf"
}
m_SwapParticle""
m_eAbilityType"EAbilityType_Ultimate"
m_bStartTrainedfalse
m_HudSharedStyle"panorama/styles/ability_hud_elements/abilities_ghost.vcss"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
4 keys
{
  "m_flSpeed": 1200,
  "m_flTriggerRadius": 15,
  "m_flTrackingEndTime": 0.5,
  "m_bHideWarningParticle": 1
}
m_PreCastModifier
7 keys
{
  "_class": "modifier_healthswap_precast",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_healthswap_precast",
  "m_strParticleEffect": "particles/abilities/ghost/ghost_blood_exchange_caster.vpcf",
  "m_strTargetParticleEffect": "particles/abilities/ghost/ghost_blood_exchange_precast.vpcf",
  "m_strTargetEnemyParticleEffect": "particles/abilities/ghost/ghost_blood_exchange_precast_enemy.vpcf",
  "m_strTargetScreenParticleEffect": "particles/abilities/ghost/ghost_blood_exchange_tgt_screen.vpcf"
}
m_SilenceModifier
8 keys
{
  "_class": "modifier_citadel_silenced",
  "m_bIsHidden": false,
  "m_strHintText": "modifier_citadel_silenced",
  "_my_subclass_name": "modifier_citadel_silenced",
  "m_sLocalizationName": "modifier_citadel_silenced",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
  "m_strSmallIconCssClass": "silence_proc"
}
m_previewParticle"particles/abilities/ghost/ghost_blood_exchange_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/spectre/blood_exchange.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Ghost.Blood.Exchange.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction"ghost_health_swap_cast"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_flTargetingConeAngle90
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_health_swap_desc",
      "m_vecBasicProperties": [
        "SelfBuffDuration",
        "SilenceDuration",
        "SilenceRadius"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "EnemyMinHealthPct"
            },
            {
              "m_strImportantProperty": "MinHealthTakenPct"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_BloodExchange"
m_SilenceExplodeParticle"particles/abilities/ghost/ghost_blood_bomb_explode.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction""
m_strHitConfirmationSound"Ghost.Blood.Exchange.Cast.Victim"
m_eAbilitySpectatePriority"CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction""
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/ghost_blood_exchange.webm
  2. 6696–6701first dumped