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Modding Database

Up to date with Steam · checked 8s ago· Viewing build 6745 (Oct 02 2026)

ability_ice_grenade

Frost Grenadeability

class ability_ice_grenade · Kelvin Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_ice_grenade", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_ice_grenade");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage60+30+0.8 spirit scaling
RadiusRadius6.5m+2m
AuraHPS0
TechPowerSpirit Power0TECH_POWER
HealAmountHeal Amount60+30+0.9 spirit scaling
SlowPercentMove Speed32MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
AuraDurationAura Duration0
SlowDurationSlow Duration4
AbilityChargesCharges2
AuraSlowAmount-75
AbilityCooldownCooldown30+-10
AbilityDurationDuration0
AbilityCastDelayCast Delay0.1
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
PauseStaminaRegen0+1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay7

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_ice_grenade/chillmodifier_citadel_ice_grenade_chill
ability_ice_grenade/enemy_auramodifier_base_aura
ability_ice_grenade/friendly_auramodifier_base_aura
ability_ice_grenade/kelvin_ice_grenade_slowmodifier_icegrenade_debuffSlowPercent
ability_ice_grenade/regenmodifier_citadel_basic_health_regen

VData

_class"ability_ice_grenade"
_editor
1 key
{
  "folder_name": "Hero Kelvin"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1664215031
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Kelvin.IceGrenade.Cast"
m_bStartTrainedfalse
m_ExplosionSound"Kelvin.IceGrenade.Explode"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 1600,
    "m_flBulletRadius": 1.5,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_flVerticalAimBias": 10,
    "m_flBulletGravityScale": 1,
    "m_eAttachmentSourceType": "EAttachmentSource_Custom",
    "m_flBulletRadiusVsWorld": 1.5,
    "m_strBulletLoopingSound": "Kelvin.IceGrenade.Proj.Lp",
    "m_szBulletTravelTracerParticle": "particles/abilities/kelvin/kelvin_ice_grenade_projectile.vpcf"
  }
}
m_ExplodeParticle"particles/abilities/kelvin/kelvin_ice_grenade_explode_v2.vpcf"
m_previewParticle"particles/abilities/kelvin/kelvin_ice_grenade_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/kelvin/freezing_grenade.psd"
m_strSelectedSound"Kelvin.IceGrenade.Select"
m_EnemyAuraModifier
4 keys
{
  "_class": "modifier_base_aura",
  "_my_subclass_name": "enemy_aura",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_ENEMY",
  "m_modifierProvidedByAura": {
    "_class": "modifier_citadel_ice_grenade_chill",
    "m_bIsHidden": true,
    "_my_subclass_name": "chill",
    "m_strParticleStatusEffect": "particles/status_fx/status_fx_kelvin_freeze.vpcf"
  }
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_strUnselectedSound"Kelvin.IceGrenade.Deselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL"
m_strAG2CastingAction"throw"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_FriendlyAuraModifier
5 keys
{
  "_class": "modifier_base_aura",
  "m_bIsHidden": false,
  "_my_subclass_name": "friendly_aura",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_ALL_FRIENDLY",
  "m_modifierProvidedByAura": {
    "_class": "modifier_citadel_basic_health_regen",
    "m_bIsHidden": true,
    "_my_subclass_name": "regen",
    "m_strRegenAbilityPropertyName": "AuraHPS"
  }
}
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Kelvin.IceGrenade.Select.Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_ice_grenade_desc",
      "m_vecBasicProperties": [
        "SlowDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "HealAmount"
            },
            {
              "m_strImportantProperty": "SlowPercent"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_IceGrenadeSlowModifier
6 keys
{
  "_class": "modifier_icegrenade_debuff",
  "m_bIsHidden": true,
  "_my_subclass_name": "kelvin_ice_grenade_slow",
  "m_strParticleEffect": "particles/abilities/kelvin/kelvin_ice_grenade_slow.vpcf",
  "m_strSmallIconCssClass": "slowed",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strHitConfirmationSound"Kelvin.IceGrenade.Hit"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction"throw_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapAbilityProperties.AuraHPS0
    • +m_mapAbilityProperties.AuraDuration0
    • +m_mapAbilityProperties.AuraSlowAmount-75
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 1600
      		m_flBulletRadius = 1.5
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flVerticalAimBias = 10
      		m_flBulletGravityScale = 1
      		m_eAttachmentSourceType = "EAttachmentSource_Custom"
      		m_flBulletRadiusVsWorld = 1.5
      		m_strBulletLoopingSound = "Kelvin.IceGrenade.Proj.Lp"
      		m_szBulletTravelTracerParticle = "particles/abilities/kelvin/kelvin_ice_grenade_projectile.vpcf"
      	}
      }
    • +m_EnemyAuraModifier
      { 4 keys }
      {
      	_class = "modifier_base_aura"
      	_my_subclass_name = "enemy_aura"
      	m_iAuraSearchType = "CITADEL_UNIT_TARGET_ALL_ENEMY"
      	m_modifierProvidedByAura = 
      	{
      		_class = "modifier_citadel_ice_grenade_chill"
      		m_bIsHidden = true
      		_my_subclass_name = "chill"
      		m_strParticleStatusEffect = "particles/status_fx/status_fx_kelvin_freeze.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • +m_FriendlyAuraModifier
      { 5 keys }
      {
      	_class = "modifier_base_aura"
      	m_bIsHidden = false
      	_my_subclass_name = "friendly_aura"
      	m_iAuraSearchType = "CITADEL_UNIT_TARGET_ALL_FRIENDLY"
      	m_modifierProvidedByAura = 
      	{
      		_class = "modifier_citadel_basic_health_regen"
      		m_bIsHidden = true
      		_my_subclass_name = "regen"
      		m_strRegenAbilityPropertyName = "AuraHPS"
      	}
      }
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • −m_WeaponInfo
      { 9 keys }
      {
      	m_flBulletSpeed = 1600
      	m_flBulletRadius = 1.5
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flVerticalAimBias = 10
      	m_flBulletGravityScale = 1
      	m_eAttachmentSourceType = "EAttachmentSource_Custom"
      	m_flBulletRadiusVsWorld = 1.5
      	m_strBulletLoopingSound = "Kelvin.IceGrenade.Proj.Lp"
      	m_szBulletTravelTracerParticle = "particles/abilities/kelvin/kelvin_ice_grenade_projectile.vpcf"
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/kelvin_freezing_grenade.webm
    • −m_strCastAnimGraphParame_GenericThrow
  2. 6696–6701first dumped