| _class | "ability_icebeam" |
| _editor | 1 key{
"folder_name": "Hero Kelvin"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_Style": "panorama/styles/ability_hud_elements/abilities_kelvin.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "channel",
"m_bReverseProgress": true
}
]
} |
| m_iMaxLevel | 1 |
| m_HitParticle | "particles/abilities/kelvin/ice_beam_dmg.vpcf" |
| m_iUpdateTime | 1685732973 |
| m_BeamParticle | "particles/abilities/kelvin/kelvin_ice_beam.vpcf" |
| m_eAbilityType | "EAbilityType_Signature" |
| m_BeamStopSound | "Kelvin.IceBeam.Stop" |
| m_bStartTrained | false |
| m_BeamStartSound | "Kelvin.IceBeam.Start" |
| m_SplitBeamWidth | 0.5 |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_BuildupModifier | 16 keys{
"_class": "modifier_icebeam_stacking_slow",
"m_bIsHidden": true,
"m_eBuildupMode": "BUILDUP_MODE_EXTEND_FILL_DURATION",
"_my_subclass_name": "modifier_icebeam_stacking_slow",
"m_nEnabledStateMask": "MODIFIER_STATE_SLOWED",
"m_sLocalizationName": "modifier_icebeam_stacking_slow",
"m_strParticleEffect": "particles/abilities/kelvin/kelvin_ice_grenade_slow.vpcf",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_flBuildUpDecayDelay": 0.4,
"m_sAmbientLoopingSound": "Kelvin.IceBeam.Modifier.Lp",
"m_strSmallIconCssClass": "freezing_buildup",
"m_nStatusEffectPriority": 50,
"m_strParticleStatusEffect": "particles/status_fx/status_fx_kelvin_freeze.vpcf",
"m_strScreenParticleEffect": "",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
} |
| m_IceBeamModifier | 6 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "icebeaming",
"m_eHudDisplayLocation": "DISPLAY_HUD_LEFT",
"m_bRemoveOnInterrupted": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"ChannelSlowPercent"
]
} |
| m_strAbilityImage | "file://{images}/hud/abilities/kelvin/ice_beam.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_GOLD_ORBS" |
| m_strAG2CastingAction | "" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET|CITADEL_ABILITY_BEHAVIOR_DONT_AIM_FACING_ENEMY | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_icebeam_desc",
"m_vecBasicProperties": [
"MaxSlowTime",
"PathLength",
"IceBeamBuildupProcDuration",
"BeamSplit",
"MaxGroundDashReductionPercent"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "DPS"
},
{
"m_strImportantProperty": "MaxSlowPercent"
},
{
"m_strImportantProperty": "MaxFireRateSlowPercent"
}
]
}
]
}
]
} |
| m_BeamPointEndLoopSound | "" |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_LINE" |
| m_strAG2ChannelingAction | "kelvin_icebeam_channeling" |
| m_BeamPointStartLoopSound | "Kelvin.IceBeam.Lp.Point.Start" |
| m_BeamPointClosestLoopSound | "Kelvin.IceBeam.Lp.Point.Closest" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_NONE" |
| m_strAG2CastCompletedAction | "" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |