| _class | "ability_icepath" |
| _editor | 1 key{
"folder_name": "Hero Kelvin"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": []
} |
| m_iMaxLevel | 1 |
| m_flMaxHeight | 1400 |
| m_iUpdateTime | 1677633731 |
| m_eAbilityType | "EAbilityType_Signature" |
| m_flMaxPitchUp | 22 |
| m_strCastSound | "Kelvin.IcePath.Cast" |
| m_bStartTrained | false |
| m_HudSharedStyle | "panorama/styles/ability_hud_elements/abilities_kelvin.vcss" |
| m_flMaxPitchDown | 22 |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_IcePathModifier | 18 keys{
"_class": "modifier_icepath",
"m_BodyModel": "models/props_gameplay/ice_path_body.vmdl",
"m_FrontModel": "",
"m_strHintText": "modifier_hint_vertical_movement",
"m_AG2HeroState": {
"m_nPriority": 0,
"m_strParamName": "icepathing"
},
"m_sExpiredSound": "Ability.Kelvin.IcePath_End",
"m_GroundParticle": "particles/abilities/kelvin/kelvin_ice_path_ground_thinker.vpcf",
"_my_subclass_name": "modifier_icepath",
"m_ExplodeModifier": {
"_class": "modifier_citadel_ice_path_explode",
"m_ExplodeSound": "Kelvin.IceGrenade.Explode",
"_my_subclass_name": "explode",
"m_ExplosionEffect": "particles/abilities/kelvin/kelvin_ice_grenade_explode_v2.vpcf"
},
"m_FloatingParticle": "particles/abilities/kelvin/kelvin_ice_path_thinker.vpcf",
"m_nEnabledStateMask": "MODIFIER_STATE_ABILITY_MOVEMENT",
"m_sLocalizationName": "ability_icepath",
"m_IcePathBuffParticle": "particles/abilities/kelvin/kelvin_ice_path_buff.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_FriendlyAuraModifier": {
"_class": "modifier_base_aura",
"_my_subclass_name": "modifier_icepath_friendly_aura",
"m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_CREEP_FRIENDLY",
"m_modifierProvidedByAura": {
"_class": "icepath_friendly_modifier",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_icepath_buff",
"m_strSmallIconCssClass": "enhanced_move_speed",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"MoveSpeedBonus",
"SprintSpeedBonus",
"SlideScale"
]
}
},
"m_sAmbientLoopingSound": "Kelvin.IcePath.Dur.Lp",
"m_BonusSpiritLingerModifier": {
"_class": "modifier_icepath_tech_power_linger",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_icepath_tech_power_linger",
"m_vecAlwaysShowInStatModifierUI": [
"MODIFIER_VALUE_TECH_POWER"
]
},
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusTechDamagePercent",
"SlowResistancePercent",
"MoveWhileShootingSpeedPenaltyReductionPercent",
"MoveWhileZoomedSpeedPenaltyReductionPercent"
]
} |
| m_strAbilityImage | "file://{images}/hud/abilities/kelvin/ice_path.psd" |
| m_flMaxPitchChange | 5 |
| m_flMomentumWeight | 0.8 |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_strFlyUpLocString | "#AbilityButtonHint_IcePathUp" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_flForwardAngleBias | -10 |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_bUsesFlightControls | true |
| m_flMomentumDecayRate | 0.3 |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL" |
| m_strAG2CastingAction | "kelvin_icepath_casting" |
| m_strFlyDownLocString | "#AbilityButtonHint_IcePathDown" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_REQUIRE_ABILITY_BUTTON_TO_CANCEL" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_icepath_desc",
"m_vecBasicProperties": [
"IcePathAuraDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "MoveSpeedBonus"
},
{
"m_strImportantProperty": "SprintSpeedBonus"
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_strAG2ChannelingAction | "" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_strAG2CastCompletedAction | "" |
| m_bSuppressOutOfCombatOnCast | false |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |