| _class | "ability_immobilize_trap" |
| _editor | 1 key{
"folder_name": "Hero Orion"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1682452561 |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "Orion.ImmobilizeTrap.Cast" |
| m_strTripSound | "" |
| m_ArmedParticle | "particles/abilities/archer/archer_immobilize_trap_arm.vpcf" |
| m_bStartTrained | false |
| m_DebuffModifier | 9 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_immobilize_trap_debuff",
"m_sLocalizationName": "modifier_citadel_immobilize_trap_immobilize_debuff",
"m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_sAmbientLoopingSound": "",
"m_strSmallIconCssClass": "bullet_armor_reduction",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BulletArmorReduction"
]
} |
| m_GlitchModifier | 12 keys{
"_class": "modifier_glitch_debuff",
"m_sStartSound": "",
"m_sExpiredSound": "Mods.Tech.Glitch.End",
"m_DebuffParticle": "particles/upgrades/upgrade_glitch_debuff.vpcf",
"_my_subclass_name": "modifier_glitch_debuff",
"m_nEnabledStateMask": "MODIFIER_STATE_DISARMED | MODIFIER_STATE_SILENCED | MODIFIER_STATE_MUTED | MODIFIER_STATE_GLITCHED",
"m_sLocalizationName": "modifier_citadel_immobilize_trap_immobilize",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_sAmbientLoopingSound": "Mods.Tech.Glitch.DeBuff.Lp",
"m_strSmallIconCssClass": "glitched",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SkipFrames",
"SlowPercent"
]
} |
| m_projectileInfo | 9 keys{
"m_flSpeed": 1600,
"m_HitSound": "Orion.ImmobilizeTrap.AOE.Start",
"m_particle": "particles/abilities/archer/archer_immobilize_trap_projectile.vpcf",
"m_flUpSpeed": 100,
"m_customModel": "models/particle/archer_trap_model_fx.vmdl",
"m_LoopingSound": "Orion.ImmobilizeTrap.Proj.Lp",
"m_flVerticalAimBias": 10,
"m_bHideWarningParticle": 1,
"m_flBulletOnlyTriggerRadius": 60
} |
| m_strArmingSound | "" |
| m_ExplodeParticle | "particles/abilities/archer/archer_immobilize_trap_explode.vpcf" |
| m_previewParticle | "particles/abilities/archer/archer_immobilize_trap_preview.vpcf" |
| m_strAbilityImage | "file://{images}/hud/abilities/archer/imobolize_trap.psd" |
| m_strExpiredSound | "Orion.ImmobilizeTrap.Debuff.Expired" |
| m_strExplodeSound | "Orion.ImmobilizeTrap.Explode" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_PreviewRingParticle | "particles/abilities/archer/archer_immobilize_trap_ground_preview.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY" |
| m_strAG2CastingAction | "spirit_snare_casting" |
| m_strMoviePreviewPath | "file://{resources}/videos/hero_abilities/ability_orion_immobilizing_trap.webm" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_TRAINING_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_immobilize_trap_desc",
"m_vecBasicProperties": [
"ArmTime",
"SlowPercent",
"ChargedShotHitRadiusScale",
"BulletVulnerbility",
"DebuffDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "TetherDuration"
},
{
"m_strImportantProperty": "Damage"
},
{
"m_strImportantProperty": "Lifetime"
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strAuraDamageStatName | "ability_immobilize_trap_ground_aura" |
| m_strCastAnimGraphParam | "b_CastImmobilizeTrap" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE" |
| m_strAG2ChannelingAction | "spirit_snare_channeling" |
| m_strImmobilizeTargetSound | "Orion.ImmobilizeTrap.Target" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_NONE" |
| m_strAG2CastCompletedAction | "throw_completed" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |