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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6745 (Oct 02 2026)

ability_lash_flog

Flogability

class ability_lash_flog · Lash Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_lash_flog", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_lash_flog");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage65+80
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
EnemySlowPctEnemy Move Speed0+28
FireRateSlowFire Rate0+30FIRE_RATE_SLOW
AbilityChargesCharges0
AbilityCooldownCooldown26+-16
AbilityDurationDuration0
HealPctVsHeroesHeal vs heroes40+15
AbilityCastDelayCast Delay0.15
AbilityCastRangeCast Range20m
ChannelMoveSpeed-1
EnemySlowDurationDebuff Duration0+3
AbilityChannelTimeChannel Duration0
HealPctVsNonHeroesHeal vs non-heroes16+6
TargetingConeAngleAttack Angle40+25
AbilityResourceCost0
AbilityUnitTargetLimit30
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_lash_flog/modifier_lash_flog_debuffmodifier_lash_flog_debuffFireRateSlow

VData

_class"ability_lash_flog"
_editor
1 key
{
  "folder_name": "Hero Lash"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1677116690
m_FlogParticle"particles/abilities/lash/lash_flog_cast.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
0 keys
{}
m_strAbilityImage"file://{images}/hud/abilities/lash/lash_flog.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Lash.A3.Flog.Cast.Delay"
m_FlogDebuffModifier
6 keys
{
  "_class": "modifier_lash_flog_debuff",
  "m_bIsHidden": true,
  "m_sStartSound": "",
  "_my_subclass_name": "modifier_lash_flog_debuff",
  "m_FlogDebuffParticle": "particles/generic/generic_slow_debuff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "FireRateSlow"
  ]
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_strHitConfirmSound"Lash.A3.Flog.Impact"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck"Bounds_IgnoreObscureBlockers"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"lash_flog"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_lash_flog_desc",
      "m_vecBasicProperties": [
        "HealPctVsNonHeroes",
        "EnemySlowPct",
        "EnemySlowDuration",
        "FireRateSlow"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "HealPctVsHeroes"
            },
            {
              "m_strImportantProperty": "TargetingConeAngle"
            }
          ]
        }
      ]
    }
  ]
}
m_FlogLifeLeachParticle"particles/abilities/lash/lash_flog_lifeleach.vpcf"
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_LashFlog"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction"lash_flog_channeling"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction"lash_flog_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bShowTargetingPreviewWhileCastingtrue

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_eTargettingLOSCheckELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/lash_flog.webm
  2. 6696–6701first dumped