| _class | "ability_life_drain" |
| _editor | 1 key{
"folder_name": "Hero Ghost"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_Style": "panorama/styles/ability_hud_elements/ability_life_drain.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "channel"
}
]
} |
| m_iMaxLevel | 1 |
| m_iUpdateTime | 1676078502 |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "" |
| m_bStartTrained | false |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_previewParticle | "particles/abilities/ghost/ghost_life_drain_cast_preview.vpcf" |
| m_strAbilityImage | "file://{images}/hud/abilities/spectre/life_drain.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_strCastDelaySound | "Ghost.LifeDrain.Cast" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_BOSS_ENEMY | CITADEL_UNIT_TARGET_BUILDING_ENEMY | CITADEL_UNIT_TARGET_PROP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL | CITADEL_UNIT_TARGET_CREEP_ENEMY" |
| m_strAG2CastingAction | "ghost_lifedrain_cast" |
| m_strChannelLoopSound | "Ability.GhostSoldier.LifeDrain.Lp" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST" |
| m_flTargetingConeAngle | 20 |
| m_nAbillityUnlocksCost | 1 |
| m_strSelectedLoopSound | "Ghost.LifeDrain.Select.Lp" |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_life_drain_desc",
"m_vecBasicProperties": [
"LifeDrainHealthMult",
"MaxRange"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "LifeDrainPerSecond"
},
{
"m_strImportantProperty": "StatusEffectEMP",
"m_strStatusEffectValue": "SilenceOnDrain"
}
],
"m_strPropertiesTitleLocString": ""
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strCastAnimGraphParam | "b_LifeSteal" |
| m_strCastButtonLocToken | "#AbilityButtonHint_CastLifeDrain" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_strAG2ChannelingAction | "" |
| m_LifeDrainCasterModifier | 8 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"m_AG2HeroState": {
"m_strParamName": "lifedrain_attached"
},
"m_sExpiredSound": "",
"_my_subclass_name": "modifier_life_drain_caster",
"m_nEnabledStateMask": "MODIFIER_STATE_FAMILIAR_ABILITY_KEEPALIVE",
"m_sAmbientLoopingSound": "Ghost.LifeDrain.Caster.Lp",
"m_strParticleStatusEffect": "particles/status_fx/status_fx_ghost_lifedrain.vpcf"
} |
| m_LifeDrainTargetModifier | 8 keys{
"_class": "modifier_life_drain",
"m_bIsHidden": true,
"m_AG2HeroState": {
"m_strParamName": ""
},
"m_DrainParticle": "particles/abilities/ghost/ghost_life_drain.vpcf",
"m_sExpiredSound": "Ghost.LifeDrain.End",
"_my_subclass_name": "modifier_life_drain",
"m_SilenceModifier": {
"_class": "modifier_citadel_silenced",
"_my_subclass_name": "modifier_life_drain_silence",
"m_sLocalizationName": "modifier_life_drain_silence",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "silence_proc"
},
"m_sAmbientLoopingSound": "Ghost.LifeDrain.Victim.Lp"
} |
| m_eAbilitySpectatePriority | "CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM" |
| m_strAltCastButtonLocToken | "#AbilityButtonHint_AlotCastLifeDrain" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_strAG2CastCompletedAction | "" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |