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Modding Database

Up to date with Steam · checked 24s ago· Viewing build 6745 (Oct 02 2026)

ability_magician_animalcurse

Rabbit Hexability

class ability_magician_animalcurse · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_magician_animalcurse", slot);
pawn.RemoveAbility("ability_magician_animalcurse");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
RadiusRadius0m+6m
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown45+-10
AbilityDurationDuration2+1
SelfBumpImpulse500
AbilityCastDelayCast Delay.35
AbilityCastRangeCast Range20m
ChannelMoveSpeed-1
HexMoveSpeedLimitMovement Speed Limit6mMOVE_SPEED_LIMIT
MoveSpeedBonusPctMove Speed bonus35MOVEMENT_SPEED_MAX_PERCENT
AbilityChannelTimeChannel Duration0
AirDampingDuration1
AbilityResourceCost0
DamageAmpPercentageDamage Amp25
AbilityUnitTargetLimit1
AbilityPostCastDuration.1
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_magician_animalcurse/airdamp_animalcursemodifier_airdamp
ability_magician_animalcurse/animalhex_curse_modifiermodifier_citadel_animalcurseMoveSpeedBonusPct

VData

_class"ability_magician_animalcurse"
_editor
1 key
{
  "folder_name": "Hero Magician"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_CurseModifier
14 keys
{
  "_class": "modifier_citadel_animalcurse",
  "m_CursedModel": {
    "m_ModelName": "models/abilities/rabbit/rabbit.vmdl",
    "m_nPriority": 2
  },
  "m_eDebuffType": "MODIFIER_DEBUFF_ENEMY_TEAM_ONLY",
  "m_sStartSound": "Magician.AnimalCurse.Transform",
  "m_flModelScale": 0.75,
  "m_sExpiredSound": "Magician.AnimalCurse.Curse.Expire",
  "_my_subclass_name": "animalhex_curse_modifier",
  "m_FootstepOverride": {
    "m_sFootstepSound": "",
    "m_nFootstepPriority": 1
  },
  "m_strParticleEffect": "particles/abilities/magician/magician_hex_debuff.vpcf",
  "m_sAmbientLoopingSound": "Magician.AnimalCurse.Transform_Lp",
  "m_cameraSequenceCreated": {
    "m_vecDistanceOperations": [
      {
        "m_flLerpEnd": 50,
        "m_flSpringTarget": 200,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring",
        "m_bLerpEndAtDefault": false,
        "m_bValuesAreRelative": true
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain",
        "m_bValuesAreRelative": true
      }
    ],
    "m_vecTargetPosOperations": [],
    "m_vecHorizOffsetOperations": []
  },
  "m_cameraSequenceRemoved": {
    "m_vecDistanceOperations": [
      {
        "m_bApproachDefault": true,
        "m_eCameraOperation": "k_ECameraOp_Spring",
        "m_flSpringStrength": 10,
        "m_flApproachMinDuration": 2
      }
    ],
    "m_vecHorizOffsetOperations": []
  },
  "m_strParticleStatusEffect": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "MoveSpeedBonusPct"
  ]
}
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
4 keys
{
  "m_flSpeed": 1200,
  "m_particle": "particles/abilities/magician/magician_hex_projectile.vpcf",
  "m_LoopingSound": "Magician.AnimalCurse.Proj_Lp",
  "m_bHideWarningParticle": true
}
m_previewParticle"particles/abilities/magician/magician_hex_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/magician/magician_animalcurse.psd"
m_strSelectedSound"Magician.AnimalCurse.Select"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Magician.AnimalCurse.Cast"
m_AirDampingModifier
3 keys
{
  "_class": "modifier_airdamp",
  "m_bIsHidden": true,
  "_my_subclass_name": "airdamp_animalcurse"
}
m_TargetWarningSound""
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_strUnselectedSound"Magician.AnimalCurse.Deselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_ALLOW_SELF_CAST | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_ProjectileHitConfirm"Magician.AnimalCurse.Cast.Impact"
m_flTargetingConeAngle30
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Magician.AnimalCurse.Select_Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_magician_animalcurse_desc",
      "m_vecBasicProperties": [
        "MoveSpeedBonusPct",
        "Radius"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "AbilityDuration",
              "m_strStatusEffectValue": ""
            },
            {
              "m_strImportantProperty": "DamageAmpPercentage"
            }
          ]
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": ""
    }
  ]
}
m_TargetWarningParticle"particles/abilities/magician/magician_hex_curse.vpcf"
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericCast"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_ProjectileExplodeParticle"particles/abilities/magician/magician_hex_aoe.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/magician_animal_curse.webm
  2. 6696–6701first dumped