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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_nano_clustergrenade

Gloom Bombsability

class citadel_ability_nano_clustergrenade · Calico Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_nano_clustergrenade", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_nano_clustergrenade");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage45
RadiusRadius3.0m
LifetimeLifetime.75
TechPowerSpirit Power0TECH_POWER
TossSpeed400
ArmingTime0
WeaponPowerWeapon Damage0WEAPON_POWER
GrenadeCountBomb Count4+3
AbilityChargesCharges0
AbilityCooldownCooldown14+-3
AbilityDurationDuration0
ClimbPerGrenade0
AbilityCastDelayCast Delay.15
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
ExplosionPushForce0
GrenadeSpreadAngle0
AbilityResourceCost0
TimeBetweenGrenades0.05
BonusDamageVsBarrier0
GrenadeAngleVariance.08
MeleeResistReductionMelee Resist0+-6MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0
MultiHitPenaltyPercentage65
AbilityCooldownBetweenChargeCharge Delay-1.0
MeleeResistReductionDurationMelee Resist Reduction Duration0+6

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_nano_clustergrenade/modifier_nano_cluster_grenade_debuffmodifier_nano_cluster_grenade_debuff
ability_nano_clustergrenade/modifier_perched_predator_dragmodifier_perched_predator_drag

VData

_class"citadel_ability_nano_clustergrenade"
_editor
1 key
{
  "folder_name": "Hero Nano"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1676569120
m_ExplodeSound""
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Calico.GloomBomb.Cast"
m_bStartTrainedfalse
m_DebuffModifier
6 keys
{
  "_class": "modifier_nano_cluster_grenade_debuff",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_nano_cluster_grenade_debuff",
  "m_sLocalizationName": "modifier_bullet_armor_reduction",
  "m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
  "m_strSmallIconCssClass": "bullet_armor_reduction"
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
16 keys
{
  "m_flSpeed": 2500,
  "m_particle": "particles/abilities/nano/nano_cluster_grenade.vpcf",
  "m_flUpSpeed": 200,
  "m_flFriction": 3,
  "m_nBehaviors": "PBF_StickToTarget | PBF_StickToWorld | PBF_DetonateOnLifetimeExpire",
  "m_customModel": "",
  "m_LoopingSound": "Calico.GloomBomb.Projectile.Timer",
  "m_DetonateSound": "Calico.GloomBomb.Explode",
  "m_HitWorldSound": "Calico.GloomBomb.Impact_World",
  "m_HitTargetSound": "Calico.GloomBomb.Impact_Player",
  "m_flGravityScale": 1,
  "m_flPhysicsRadius": 2,
  "m_flTriggerRadius": 15,
  "m_bHideImpactParticle": 1,
  "m_bHideWarningParticle": 1,
  "m_flProjectileModelScale": 2.4
}
m_ExplodeParticle"particles/abilities/nano/nano_cluster_grenade_explosion.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/nano/nano_clustergrenade.psd"
m_strAG2SourceName"calico_ability_gloom_bombs"
m_ModifierDragEnemy
6 keys
{
  "_class": "modifier_perched_predator_drag",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_perched_predator_drag",
  "m_cameraSequenceCreated": {
    "m_vecDistanceOperations": [
      {
        "m_flSpringTarget": 225,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring"
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain",
        "m_flMaintainDuration": 3
      }
    ]
  },
  "m_cameraSequenceRemoved": {
    "m_vecDistanceOperations": [
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain",
        "m_bValuesAreRelative": true,
        "m_flMaintainDuration": 1
      }
    ]
  },
  "m_bEndCreatedSequenceOnRemove": true
}
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_ExplodeBaseParticle"particles/abilities/nano/nano_cat_detonation.vpcf"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"ability_gloom_bombs_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_ExplodeEnemyParticle"particles/abilities/nano/nano_cat_bomb.vpcf"
m_flOnHitDetonateTimer1
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_nano_clustergrenade_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "GrenadeCount"
            },
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "BonusDamageVsBarrier"
            }
          ]
        }
      ]
    }
  ]
}
m_mapDependentAbilities
0 keys
{}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_RollerMine"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_ExplodeFriendlyParticle"particles/abilities/nano/nano_cat_bomb.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"ability_gloom_bombs_cast_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/nano_cluster_grenade.webm
  2. 6696–6701first dumped