| _class | "ability_nano_shadow_step" |
| _editor | 1 key{
"folder_name": "Hero Nano"
} |
| _multibase | 2 items[
"ultimate_base",
"invis_base"
] |
| m_EnemyAura | 4 keys{
"_class": "modifier_base_aura",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_base_aura",
"m_modifierProvidedByAura": {
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "aura_target_modifier",
"m_nEnabledStateMask": "MODIFIER_STATE_GLOW_TO_PROVIDER",
"m_strParticleEffect": "particles/abilities/nano/nano_ult_aura_nearby.vpcf"
}
} |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_strCSSClass | "detentionRounds" |
| m_eAbilityType | "EAbilityType_Ultimate" |
| m_PurgeModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_purge",
"m_strParticleEffect": "particles/upgrades/tech_purge.vpcf"
} |
| m_bStartTrained | false |
| m_ShadowModifier | 20 keys{
"_class": "modifier_nano_shadow_step",
"m_flMaxCloak": 0.99,
"m_flMinCloak": 0.7,
"m_ArmorDebuff": {
"_class": "modifier_nano_shadow_debuff",
"_my_subclass_name": "modifier_nano_shadow_debuff",
"m_sLocalizationName": "modifier_nano_shadow_debuff",
"m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
"m_strSmallIconCssClass": "bullet_armor_reduction",
"m_bKeepMaximumDurationOnRefresh": true
},
"m_SlowModifier": {
"_class": "modifier_slow_base",
"_my_subclass_name": "modifier_slow_base",
"m_sLocalizationName": "movement_slow",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlowPercent"
]
},
"m_flDesatFactor": 0.6,
"_my_subclass_name": "modifier_nano_shadow_step",
"m_SilenceModifier": {
"_class": "modifier_citadel_silenced",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_citadel_silenced",
"m_sLocalizationName": "modifier_citadel_silenced",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_strSmallIconCssClass": "silence_proc"
},
"m_InvisLoopParticle": "particles/modifiers/invis_loop.vpcf",
"m_sLocalizationName": "modifier_nano_shadow_step",
"m_InvisChangedEffect": "particles/abilities/nano/nano_ult_cast.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_ShadowRevealedEffect": "particles/abilities/nano/nano_ult_shadow_revealed.vpcf",
"m_InvisRevealedParticle": "particles/generic/invis_revealed.vpcf",
"m_strInvisRevealedSound": "",
"m_InvisDetectRadiusParticle": "particles/modifiers/invis_delay.vpcf",
"m_bFadeToVisibleAtEndOfDuration": true,
"m_bFadeInsteadOfRemoveOnAbilityUse": true,
"m_bFadeInsteadOfRemoveOnBulletFire": true,
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"MeleeAttackSpeedBonus",
"StaminaCooldownReduction",
"SlowResistancePercent"
]
} |
| m_strAbilityImage | "file://{images}/hud/abilities/slork/slork_invis.psd" |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strMoviePreviewPath | "file://{resources}/videos/hero_abilities/calico_queen_of_shadows.webm" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_nano_shadow_step_desc",
"m_vecBasicProperties": [
"BulletArmorReductionLight",
"BulletArmorReductionHeavy",
"BulletArmorReductionDuration",
"SpottedRadius",
"StaminaCooldownReduction",
"SlowResistancePercent",
"SilenceOnHeavyDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "StatusEffectInvisible"
},
{
"m_strImportantProperty": "InvisMoveSpeedMod"
},
{
"m_strImportantProperty": "DamageAmplification"
}
]
}
]
}
]
} |
| m_mapCastEventParticles | 1 key{
"CAST_COMPLETED": "particles/abilities/nano/nano_ult_cast.vpcf"
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |