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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6701 (Sep 25 2026), not the latest

ability_necro_coffin

Back Off!ability

class citadel_ability_necro_coffin · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_necro_coffin", slot);
pawn.RemoveAbility("ability_necro_coffin");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage65
RadiusRadius9m
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed32MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration4
CombatBarrierBarrier65+50BARRIER_HEALTH
AbilityChargesCharges0
DebuffDurationDebuff Duration3
AbilityCooldownCooldown28+-6
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
BonusMoveSpeedPercentMove Speed15+15MOVEMENT_SPEED_MAX_PERCENT
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_necro_coffin/buffmodifier_baseCombatBarrier, BonusMoveSpeedPercent
ability_necro_coffin/debuffmodifier_baseSlowPercent
ability_necro_coffin/immobilize Immobilizedmodifier_citadel_root

VData

_class"citadel_ability_necro_coffin"
_editor
1 key
{
  "folder_name": "Hero Necro"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_AoEParticle"particles/abilities/necro/necro_haunting_skull_container_break.vpcf"
m_HitParticle"particles/abilities/necro/necro_coffin_hit.vpcf"
m_iUpdateTime1702584690
m_strCSSClass"mokrillScorn"
m_BuffModifier
6 keys
{
  "_class": "modifier_base",
  "m_sStartSound": "Player.Barrier.Activate",
  "_my_subclass_name": "buff",
  "m_BarrierBehavior": "MODIFIER_BARRIER_BEHAVIOR_REMOVE_ON_DESTROY",
  "m_strParticleEffect": "particles/abilities/necro/necro_coffin_buff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "CombatBarrier",
    "BonusMoveSpeedPercent"
  ]
}
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_DebuffModifier
5 keys
{
  "_class": "modifier_base",
  "m_sStartSound": "",
  "_my_subclass_name": "debuff",
  "m_strParticleEffect": "particles/abilities/necro/necro_haunting_dead_stack_debuff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_RadiusParticle""
m_strAbilityImage"file://{images}/hud/abilities/necro/necro_coffin.psd"
m_flBossDamageScale1
m_strCastDelaySound""
m_ImmobilizeModifier
3 keys
{
  "_class": "modifier_citadel_root",
  "_my_subclass_name": "immobilize",
  "m_bStopMovementXY": false
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strMoviePreviewPath"file://{resources}/videos/hero_abilities/pocket_enchanters_satchel.webm"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_necro_coffin_desc",
      "m_vecBasicProperties": [
        "BonusMoveSpeedPercent",
        "SlowPercent"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "CombatBarrier"
            },
            {
              "m_strImportantProperty": "Damage"
            }
          ]
        }
      ]
    }
  ],
  "m_vecAdditionalHeaderProperties": [
    "BuffDuration"
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_cameraSequenceChannelStart
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flLerpEnd": 350,
      "m_flLerpBias": 0.731,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_bLerpEndAtDefault": false
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain",
      "m_flMaintainDuration": 0
    }
  ]
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_SHOOTING_DISABLED"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bEndCastStartSequenceOnCastCompletefalse

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/pocket_enchanters_satchel.webm
  2. 6696–6701first dumped