| _class | "ability_necro_hauntingskull" |
| _editor | 1 key{
"folder_name": "Hero Necro"
} |
| m_flDrag | 4 |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_SkullModel | "models/particle/blend/necro_skull.vmdl" |
| m_WeaponInfo | 9 keys{
"m_flBulletSpeed": 1200,
"m_flBulletRadius": 8,
"m_mapImpactEffects": {
"default": {}
},
"m_flVerticalAimBias": 10,
"m_flBulletGravityScale": 1,
"m_eAttachmentSourceType": "EAttachmentSource_Custom",
"m_flBulletRadiusVsWorld": 8,
"m_strCustomAttachmentSource": "ability_cast_l",
"m_szBulletTravelTracerParticle": "particles/abilities/necro/necro_haunting_skull_container_projectile.vpcf"
} |
| m_iUpdateTime | 0 |
| m_AreaModifier | 7 keys{
"_class": "modifier_necro_hauntingskull_area",
"m_bIsHidden": true,
"_my_subclass_name": "area",
"m_strParticleEffect": "",
"m_PreviewRingParticle": "particles/abilities/necro/necro_haunting_dead_aoe.vpcf",
"m_flInitialRandomVariance": 30,
"m_flSpawnPositionNavMeshSearchRange": 60
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_flSkullScale | 1 |
| m_strCastSound | "Necro.HauntingDead.Cast" |
| m_SkullHitSound | "Necro.HauntingDead.Skull.Hit" |
| m_bStartTrained | false |
| m_SkullLoopSound | "Necro.HauntingDead.Skull.Lp" |
| m_SummonModifier | 2 keys{
"_class": "modifier_barrier_tracker",
"_my_subclass_name": "barriertracker"
} |
| m_projectileInfo | 10 keys{
"m_flSpeed": 900,
"m_particle": "particles/abilities/necro/necro_haunting_skull_projectile.vpcf",
"m_flUpSpeed": 0,
"m_nBehaviors": "PBF_DisableRemoveOnTouchTrackedTarget | PBF_DisableTriggerProjectileImpactBehavior | PBF_DetonateOnLifetimeExpire | PBF_DisableRemoveOnDoneTracking",
"m_LoopingSound": "Necro.HauntingDead.Skull.Lp",
"m_DetonateSound": "Necro.HauntingDead.Skull.Expire",
"m_flGravityScale": 0,
"m_flTriggerRadius": 30,
"m_bHideWarningParticle": true,
"m_flBulletOnlyTriggerRadius": 20
} |
| m_JarExplodeSound | "Necro.HauntingDead.Impact" |
| m_strAbilityImage | "file://{images}/hud/abilities/necro/necro_skull.psd" |
| m_SkullAttackSound | "Necro.HauntingDead.Skull.Emote" |
| m_SkullHitParticle | "particles/abilities/necro/necro_haunting_dead_impact.vpcf" |
| m_SkullKilledSound | "Necro.HauntingDead.Skull.Destroy" |
| m_strSelectedSound | "Necro.HauntingDead.Select" |
| m_SkullLoopEndSound | "Necro.HauntingDead.Skull.Expire" |
| m_flBobbingStrength | 1 |
| m_flBossDamageScale | 1 |
| m_JarExplodeParticle | "particles/abilities/necro/necro_haunting_skull_container_break.vpcf" |
| m_SummonBuffModifier | 4 keys{
"_class": "modifier_base",
"_my_subclass_name": "summonbuff",
"m_strParticleEffect": "particles/abilities/necro/necro_haunting_dead_shield.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
} |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_flBobbingFrequency | 3 |
| m_nAbilityPointsCost | 0 |
| m_strUnselectedSound | "Necro.HauntingDead.Deselect" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_flCurlNoiseStrength | 3 |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_strAG2CastingAction | "jar_of_dead_casting" |
| m_SkullExplodeParticle | "particles/abilities/necro/necro_haunting_dead_dissipate.vpcf" |
| m_flTargetForwardSpeed | 4 keys{
"m_spline": [
{
"x": 0,
"y": -418.888947,
"m_flSlopeIncoming": 0,
"m_flSlopeOutgoing": 0
},
{
"x": 0.071477,
"y": -418.888947,
"m_flSlopeIncoming": 8801.100586,
"m_flSlopeOutgoing": 8801.100586
},
{
"x": 0.388462,
"y": 3000,
"m_flSlopeIncoming": 1167.444824,
"m_flSlopeOutgoing": 1167.444824
},
{
"x": 3,
"y": 3000,
"m_flSlopeIncoming": 0,
"m_flSlopeOutgoing": 0
}
],
"m_tangents": [
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
},
{
"m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
"m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
}
],
"m_vDomainMaxs": [
3,
3000
],
"m_vDomainMins": [
0,
-3000
]
} |
| m_nAbillityUnlocksCost | 1 |
| m_strSelectedLoopSound | "Necro.HauntingDead.Select.Lp" |
| m_AbilityTooltipDetails | 2 keys{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_necro_wither_desc_1",
"m_vecBasicProperties": [
"MaxStacks",
"StackDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "IncomingDamagePercentFromCasterPerStack"
},
{
"m_strImportantProperty": "OutgoingDamagePercentPerStack"
},
{
"m_strImportantProperty": "TechArmorDamageReductionPerStack"
},
{
"m_strImportantProperty": "SlowPercentPerStack"
}
],
"m_strPropertiesTitleLocString": ""
}
]
},
{
"m_strLocString": "#ability_necro_wither_desc_2",
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
},
{
"m_strImportantProperty": "SkullsOnKill"
},
{
"m_strImportantProperty": "SkullsOnPlayerKill"
}
],
"m_strPropertiesTitleLocString": ""
}
]
}
],
"m_vecAdditionalHeaderProperties": [
"TargetSearchRadius",
"SkullLifetime"
]
} |
| m_flTargetHitUpVelocity | 80 |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_StackingDebuffModifier | 6 keys{
"_class": "modifier_necro_hauntingskull_stackingdebuff",
"m_bIsHidden": false,
"_my_subclass_name": "stackingdebuff",
"m_strParticleEffect": "particles/abilities/necro/necro_haunting_dead_stack_debuff.vpcf",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_OWNERS_OF_APPLYING_ABILITY",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE"
} |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_flTargetHitRecoilRatio | 0.15 |
| m_strAG2ChannelingAction | "jar_of_dead_channeling" |
| m_flCurlNoiseMaxFrequency | 0.01 |
| m_flCurlNoiseMinFrequency | 0.005 |
| m_flFriendlyChaseMaxSpeed | 800 |
| m_flInitialVelocityVariance | 0.7 |
| m_strAG2CastCompletedAction | "jar_of_dead_cast_completed" |
| m_flFriendlyChaseBufferDelay | 0.3 |
| m_flFriendlyChaseMaxDistance | 1500 |
| m_flFriendlyChaseMinDistance | 200 |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_flFriendlyChaseAcceleration | 25 |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_flCurlNoiseStrengthDuringTarget | 600 |
| m_flCurlNoiseStrengthDuringFriendly | 5 |
| m_flFriendlyChaseRandomPositionDistance | 100 |