| _class | "ability_priest_weaponswap" |
| _editor | 1 key{
"folder_name": "Hero Priest"
} |
| _multibase | 1 item[
"ultimate_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_Style": "panorama/styles/ability_hud_elements/abilities_priest.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "swapped",
"m_sLocalizationName": "ability_priest_weaponswap"
}
]
} |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 12 keys{
"m_flBulletSpeed": 8000,
"m_flBulletRadius": 26,
"m_flCritBonusEnd": 1.3,
"m_flBulletLifetime": 5,
"m_flCritBonusStart": 1.3,
"m_mapImpactEffects": {
"default": {
"m_strSound": "Ability.Tengu.Stone_Form.Impact_Explosion"
}
},
"m_strReloadEndSound": "",
"m_flBulletGravityScale": 0.2,
"m_flBulletRadiusVsWorld": 7,
"m_flCritBonusAgainstNPCs": 0.2,
"m_szMuzzleFlashEffectName": "",
"m_szBulletTravelTracerParticle": ""
} |
| m_strCSSClass | "" |
| m_SelfModifier | 15 keys{
"_class": "modifier_priest_crossbowequipped",
"m_bIsHidden": true,
"m_sStartSound": "",
"m_AG2HeroState": {
"m_nPriority": 0,
"m_strParamName": ""
},
"m_AimLoopSound": "Priest.Witching.Hour.Aim.Lp",
"m_sExpiredSound": "Priest.Witching.Hour.Expire",
"_my_subclass_name": "self",
"m_BlessedLoopSound": "Priest.Witching.Hour.Blessed.Lp",
"m_nEnabledStateMask": "MODIFIER_STATE_AMMO_CHANGES_DISABLED | MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE",
"m_strParticleEffect": "",
"m_WeaponBuffParticle": "particles/abilities/priest/priest_crossbow_buff.vpcf",
"m_sAmbientLoopingSound": "Priest.Witching.Hour.Lp",
"m_cameraSequenceCreated": {
"m_bIsEmpty": false,
"m_strToken": "",
"m_nPriority": 1,
"m_vecFOVOperations": [],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
},
"m_strParticleEffectConfig": "preview",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusMoveSpeed"
]
} |
| m_SlowModifier | 4 keys{
"_class": "modifier_diminishing_slow",
"m_bIsHidden": true,
"_my_subclass_name": "barrage_slow_modifier",
"m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf"
} |
| m_eAbilityType | "EAbilityType_Ultimate" |
| m_strCastSound | "" |
| m_ShootParticle | "" |
| m_bStartTrained | false |
| m_ExplodeParticle | "" |
| m_strAbilityImage | "file://{images}/hud/abilities/priest/priest_crossbow.psd" |
| m_strChannelSound | "" |
| m_NewWeaponAbility | "citadel_weapon_priest_crossbow" |
| m_flBossDamageScale | 1 |
| m_strCastDelaySound | "Priest.Witching.Hour.Cast" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST_TOGGLE" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY" |
| m_strAG2CastingAction | "weaponswap_casting" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_REFUND_HALF_COOLDOWN_ON_CHANNEL_INTERRUPT" |
| m_nAbillityUnlocksCost | 1 |
| m_strSecondaryStatName | "citadel_weapon_priest_crossbow_pure" |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_priest_weaponswap_desc",
"m_vecBasicProperties": [
"SlowPercent",
"SlowDuration"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "Damage"
}
]
},
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "BonusDamage"
},
{
"m_strImportantProperty": "ExecuteThreshold"
}
],
"m_strPropertiesTitleLocString": "#ability_header_priest_while_blessed"
}
]
}
]
} |
| m_StartingWeaponAbility | "citadel_weapon_priest_set" |
| m_mapDependentAbilities | 1 key{
"citadel_weapon_priest_crossbow": null
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_CrossbowImpactParticle | "particles/abilities/priest/priest_crossbow_projectile_impact.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_strAG2ChannelingAction | "weaponswap_channeling" |
| m_cameraSequenceCastStart | 8 keys{
"m_bIsEmpty": false,
"m_strToken": "",
"m_nPriority": 1,
"m_vecFOVOperations": [],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
} |
| m_CrossbowEntImpactParticle | "particles/abilities/priest/priest_crossbow_projectile_ent_impact.vpcf" |
| m_cameraSequenceSwapWeapons | 8 keys{
"m_bIsEmpty": false,
"m_strToken": "",
"m_nPriority": 1,
"m_vecFOVOperations": [],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
} |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_strAG2CastCompletedAction | "weaponswap_cast_completed" |
| m_cameraSequenceChannelStart | 8 keys{
"m_bIsEmpty": false,
"m_strToken": "",
"m_nPriority": 1,
"m_vecFOVOperations": [],
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [],
"m_vecVertOffsetOperations": [],
"m_vecHorizOffsetOperations": []
} |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM | MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_HIDE_CROSSHAIR | MODIFIER_STATE_HIDE_AMMO" |
| m_flMinTimeBeforeSwappingBack | 1.6 |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM | MODIFIER_STATE_BUSY_WITH_ACTION" |