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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6745 (Oct 02 2026)

ability_punkgoat_ult

Bashdownability

class ability_punkgoat_ult · Billy Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_punkgoat_ult", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_punkgoat_ult");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage35
TechPowerSpirit Power0TECH_POWER
TossForce350
MeleeDamageMelee Damage0+0
SlowPercentMove Speed0
WeaponPowerWeapon Damage0WEAPON_POWER
ExplodeDelayExplosion Delay0.5
FireRateSlowFire Rate0FIRE_RATE_SLOW
SlowDurationSlow Duration0.0
TossDuration0.4
PullDownRange3m
WaveEndRadius8.0m
WaveThickness1m
AbilityChargesCharges1+1
AbilityCooldownCooldown35+-10
AbilityDurationDuration0
WaveStartRadius0.5m
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range4m+2m
ChannelMoveSpeed190
HeavyMeleeDamage0+0
PullDownDuration0.75
CameraTurnRateMax2000
AbilityChannelTimeChannel Duration0.3
CountsAsHeavyMelee0+1
CountsAsLightMelee1+-1
AbilityResourceCost0
FireRateSlowDurationDuration0
BulletResistReductionBullet Resist0BULLET_AND_MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0.3
CooldownSpeedPerBlastedPct0
AbilityCooldownBetweenChargeCharge Delay8+-3
PlaceDistanceInFrontOfCaster6.2m

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_punkgoat_ult/modifier_charge_drag_enemymodifier_drag
ability_punkgoat_ult/sigil_auramodifier_punkgoat_sigil_aura
ability_punkgoat_ult/sigil_modifiermodifier_base
ability_punkgoat_ult/slam_firerate_slowmodifier_baseFireRateSlow, BulletResistReduction
ability_punkgoat_ult/slowmodifier_diminishing_slow

VData

_class"ability_punkgoat_ult"
_editor
1 key
{
  "folder_name": "Hero PunkGoat"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_eAbilityType"EAbilityType_Signature"
m_strDiveSound"Punkgoat.Sigil.Slam.Dive"
m_strHangSound"Punkgoat.Sigil.Slam.Hang"
m_bStartTrainedfalse
m_GoUpSpeedCurve
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": 50,
      "m_flSlopeIncoming": 180,
      "m_flSlopeOutgoing": 180
    },
    {
      "x": 1,
      "y": 500,
      "m_flSlopeIncoming": 180,
      "m_flSlopeOutgoing": 180
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    }
  ],
  "m_vDomainMaxs": [
    1,
    500
  ],
  "m_vDomainMins": [
    0,
    50
  ]
}
m_GroundParticle"particles/abilities/punkgoat/punkgoat_sigil_ground.vpcf"
m_flGoUpDuration0.1
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/punkgoat/goat_sigilslam.psd"
m_strChannelSound"Punkgoat.Sigil.Slam.Cast.Delay"
m_FireRateModifier
5 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "slam_firerate_slow",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "FireRateSlow",
    "BulletResistReduction"
  ]
}
m_BatChargingEffect"particles/abilities/punkgoat/punkgoat_bashdown_bat.vpcf"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_GroundAuraModifier
8 keys
{
  "_class": "modifier_punkgoat_sigil_aura",
  "m_flHeight": 100,
  "m_sStartSound": "Punkgoat.Sigil.Slam.Explosion",
  "m_WaveParticle": "particles/abilities/punkgoat/punkgoat_sigil_slam_wave.vpcf",
  "m_sExpiredSound": "",
  "_my_subclass_name": "sigil_aura",
  "m_sAmbientLoopingSound": "",
  "m_modifierProvidedByAura": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "sigil_modifier"
  }
}
m_IncompatibleFilter
0 keys
{}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"punkgoat_ult_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_SILENT_CAST_FAILURE_FEEDBACK | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_HOLDS_AT_MAX_CHANNEL"
m_PullToGroundModifier
9 keys
{
  "_class": "modifier_drag",
  "m_bIsHidden": true,
  "m_bZDownOnly": true,
  "_my_subclass_name": "modifier_charge_drag_enemy",
  "m_flForwardOffset": 200,
  "m_flForceDistScale": 11,
  "m_flVerticalOffset": 0,
  "m_strParticleEffect": "",
  "m_strScreenParticleEffect": ""
}
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_punkgoat_ult_desc",
      "m_vecBasicProperties": [
        "FireRateSlowDuration",
        "FireRateSlow"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "MeleeDamage"
            },
            {
              "m_strImportantProperty": "HeavyMeleeDamage"
            },
            {
              "m_strImportantProperty": "Damage"
            }
          ]
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectDisplacement",
              "m_strStatusEffectValue": "TossDuration"
            },
            {
              "m_strImportantProperty": "SlowPercent"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_hit"
        }
      ]
    }
  ],
  "m_vecAdditionalHeaderProperties": [
    "WaveEndRadius"
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strAG2ChannelingAction"punkgoat_ult_channeling"
m_DiminishingSlowModifier
4 keys
{
  "_class": "modifier_diminishing_slow",
  "m_eDebuffType": "MODIFIER_DEBUFF_YES",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "_my_subclass_name": "slow"
}
m_cameraSequenceCastStart
0 keys
{}
m_strHitConfirmationSound"Punkgoat.Sigil.Slam.Hit"
m_flGoDownVelocityDampRate1500
m_TimeToReachGroundByHeight
4 keys
{
  "m_spline": [
    {
      "x": 40,
      "y": 0.1,
      "m_flSlopeIncoming": 0.0003,
      "m_flSlopeOutgoing": 0.0003
    },
    {
      "x": 448.407288,
      "y": 0.222415,
      "m_flSlopeIncoming": 0.000104,
      "m_flSlopeOutgoing": 0.000104
    },
    {
      "x": 1000,
      "y": 0.2,
      "m_flSlopeIncoming": -0.000041,
      "m_flSlopeOutgoing": -0.000041
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    }
  ],
  "m_vDomainMaxs": [
    1000,
    0.2
  ],
  "m_vDomainMins": [
    40,
    0.1
  ]
}
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"punkgoat_ult_cast_completed"
m_cameraSequenceCastComplete
0 keys
{}
m_cameraSequenceChannelStart
4 keys
{
  "m_nPriority": 2,
  "m_vecFOVOperations": [
    {
      "m_flApproachSpeed": 50,
      "m_flApproachTarget": -5,
      "m_bValuesAreRelative": true,
      "m_flApproachAcceleration": 25
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ],
  "m_vecDistanceOperations": [
    {
      "m_flApproachSpeed": 100,
      "m_flApproachTarget": 350,
      "m_flApproachAcceleration": 100
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ],
  "m_vecVertOffsetOperations": [
    {
      "m_flApproachSpeed": 50,
      "m_flApproachTarget": 25,
      "m_flApproachAcceleration": 10
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_GroundAuraModifier.m_sAmbientLoopingSoundMoKrill.Burrow.Travel.Lp→""
    • ~m_PullToGroundModifier._classmodifier_charge_drag_enemy→modifier_drag
    • −m_PullToGroundModifier.m_bAnimatefalse
    • +m_strHitConfirmationSoundPunkgoat.Sigil.Slam.Hit
    • +m_cameraSequenceChannelStart.m_nPriority2
    • +m_cameraSequenceChannelStart.m_vecFOVOperations
      [ 2 items ]
      [
      	{
      		m_flApproachSpeed = 50
      		m_flApproachTarget = -5
      		m_bValuesAreRelative = true
      		m_flApproachAcceleration = 25
      	},
      	{
      		m_eCameraOperation = "k_ECameraOp_Maintain"
      	},
      ]
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped