Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
MaxStacks
Max Stacks
4
+4
TechPower
Spirit Power
0
TECH_POWER
WeaponPower
Weapon Damage
0
WEAPON_POWER
AbilityCharges
Charges
0
AbilityCooldown
Cooldown
26
AbilityDuration
Duration
7
+3
AbilityCastDelay
Cast Delay
0
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
FireRatePerStack
Fire Rate per Stack
0
+4
AbilityChannelTime
Channel Duration
0
BurstBonusPerStack
Weapon Burst Bonus
1
AbilityResourceCost
0
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.