Abilities / ability_swan_featherboomerang
ability_swan_featherboomerang ability Copy name class ability_swan_featherboomerang · Swan Signature 1 · inherits from signature_base
Deadworks (C#) Copy
pawn.AddAbility("ability_swan_featherboomerang", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("ability_swan_featherboomerang"); Properties Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property English label Value Tier 1 Tier 2 Tier 3 Provides Damage Damage 30 Radius Radius 4m TechPower Spirit Power 0 TECH_POWER BonusDamage Bonus Damage 170 WeaponPower Weapon Damage 0 WEAPON_POWER AbilityCharges Charges 0 AbilityCooldown Cooldown 8 +0 +0 +0 AbilityDuration Duration 0 AbilityCastDelay Cast Delay 0.05 AbilityCastRange Cast Range 0 ChannelMoveSpeed -1 AbilityChannelTime Channel Duration 0 AbilityResourceCost 0 ProjectileSideSpeed 300 ProjectileArrivalTime 1 AbilityUnitTargetLimit 1 ProjectileForwardSpeed 800 AbilityPostCastDuration 0 ProjectileSideFrequency 2 AbilityCooldownBetweenCharge Charge Delay -1.0
VData _class "ability_swan_featherboomerang" _editor 1 key {
"folder_name": "Hero Swan"
} _multibase 1 item [
"signature_base"
] m_iMaxLevel 1 m_iUpdateTime 0 m_eAbilityType "EAbilityType_Signature" m_strCastSound "" m_bStartTrained false m_mapWeaponInfos 1 key {
"primary": {
"m_flBulletSpeed": 10000
}
} m_projectileInfo 8 keys {
"m_flSpeed": 1,
"m_particle": "particles/abilities/wraith/wraith_royal_flush_projectile.vpcf",
"m_flUpSpeed": 0,
"m_nBehaviors": "PBF_DetonateOnLifetimeExpire",
"m_customModel": "models/abilities/haze_dagger_model.vmdl",
"m_flGravityScale": 0,
"m_flTriggerRadius": 35,
"m_bHideWarningParticle": true
} m_ExplodeParticle "particles/abilities/wraith/wraith_royal_flush_projectile_impact.vpcf" m_strAbilityImage "file://{images}/hud/abilities/mirage/mirage_fire_beetles.psd" m_strExplodeSound "npc_nano_rollermine.Killed" m_flBossDamageScale 1 m_sCustomStackLabel "#CurrentBonus_label" m_eAbilityActivation "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" m_nAbilityPointsCost 0 m_PreviewPathParticle "particles/generic/generic_arc.vpcf" m_nAbilityTargetTypes "CITADEL_UNIT_TARGET_ALL_ENEMY" m_AbilityBehaviorsBits "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT" m_nAbillityUnlocksCost 1 m_AbilityTooltipDetails 1 key {
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_swan_ability03_desc",
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": []
}
]
}
]
} m_skillshotMissParticle "particles/abilities/skillshot_default_miss_owner.vpcf" m_bitsInterruptingStates "MODIFIER_STATE_STUNNED" m_eAbilityTargetingLocation "CITADEL_ABILITY_TARGETING_LOCATION_SELF" m_strAbilityChargeReadySound "" m_strAbilityOffCooldownSound "" m_bitsChannelEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPreCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION" m_bitsPostCastEnabledStateMask "MODIFIER_STATE_BUSY_WITH_ACTION"
History 6722–6745 changed + m_mapWeaponInfos { 1 key } {
primary =
{
m_flBulletSpeed = 10000
}
} + m_sCustomStackLabel #CurrentBonus_label− m_WeaponInfo { 1 key } {
m_flBulletSpeed = 10000
} 6696–6701 first dumped