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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_trapper_fear1

ability

class ability_trapper_fear · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_trapper_fear1", slot);
pawn.RemoveAbility("ability_trapper_fear1");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed50MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown26+0+0+0
AbilityDurationDuration0
BuildUpDuration15
AbilityCastDelayCast Delay.1
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
BuildupProcDamage120
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
BuildupProcDuration2
AbilityUnitTargetLimit1
AbilityPostCastDuration.3
AbilityCooldownBetweenChargeCharge Delay-1.0
BuildupSpiritDamageThresholdSpirit Damage Threshold200

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_trapper_fear1/modifier_fear_buildupmodifier_citadel_base_buildup
ability_trapper_fear1/modifier_fear_watchermodifier_fear_watcher
ability_trapper_fear1/trapper_immobilizemodifier_trapper_immobilize

VData

_class"ability_trapper_fear"
_editor
1 key
{
  "folder_name": "Hero Trapper"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_strCastSound""
m_bStartTrainedfalse
m_DebuffModifier
0 keys
{}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 1000,
    "m_flBulletRadius": 20,
    "m_flBulletLifetime": 3,
    "m_mapImpactEffects": {
      "default": {}
    },
    "m_flBulletGravityScale": 0,
    "m_flBulletRadiusVsWorld": 20,
    "m_szBulletTravelTracerParticle": "particles/items/crackshot_tracer.vpcf"
  }
}
m_strAbilityImage"file://{images}/upgrades/mods_tech/healbane.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_trapper_fear_desc",
      "m_vecBasicProperties": [
        "BuildupSpiritDamageThreshold",
        "BuildUpDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "StatusEffectImmobilize",
              "m_strStatusEffectValue": "BuildUpProcDuration"
            },
            {
              "m_strImportantProperty": "BuildupProcDamage"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_BarrageCast"
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_fear_watcher",
    "m_bIsHidden": true,
    "m_sStartSound": "",
    "m_ExplodeSound": "Inferno.Afterburn.Explode",
    "m_sExpiredSound": "",
    "_my_subclass_name": "modifier_fear_watcher",
    "m_BuildUpModifier": {
      "_class": "modifier_citadel_base_buildup",
      "m_bIsHidden": false,
      "m_strHudIcon": "",
      "m_strHintText": "",
      "m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION",
      "_my_subclass_name": "modifier_fear_buildup",
      "m_bIsHiddenOverhead": false,
      "m_sLocalizationName": "modifier_citadel_afterburn_buildup",
      "m_strHudMessageText": "",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
      "m_eHudDisplayLocation": "DISPLAY_HUD_LEFT",
      "m_flBuildUpDecayDelay": 3,
      "m_strSmallIconCssClass": "afterburn_buildup",
      "m_bReverseHudProgressBar": false,
      "m_bUseBaseWeaponCycleTimeForDelay": false
    },
    "m_vecProcDamageTypes": [
      "CITADEL_DAMAGETYPE_ABILITY"
    ],
    "m_BuildupProcModifier": {
      "_class": "modifier_trapper_immobilize",
      "m_bIsHidden": false,
      "m_strHudIcon": "",
      "m_nAttributes": "",
      "m_sStartSound": "",
      "m_strHintText": "",
      "_my_subclass_name": "trapper_immobilize",
      "m_bIsHiddenOverhead": false,
      "m_nEnabledStateMask": "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_ENEMY | MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_PROVIDER | MODIFIER_STATE_GLOW_TO_PROVIDER",
      "m_sLocalizationName": "modifier_citadel_immobilize_trap_immobilize",
      "m_strHudMessageText": "",
      "m_strParticleEffect": "particles/abilities/archer/archer_immobilize_root.vpcf",
      "m_nDisabledStateMask": "",
      "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
      "m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
      "m_sAmbientLoopingSound": "",
      "m_strSmallIconCssClass": "immobilize",
      "m_nStatusEffectPriority": 0,
      "m_bReverseHudProgressBar": false,
      "m_strParticleEffectConfig": "",
      "m_strParticleStatusEffect": "",
      "m_strScreenParticleEffect": "",
      "m_strParticleStatusEffectConfig": "",
      "m_strScreenParticleEffectConfig": "",
      "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS"
    },
    "m_sAmbientLoopingSound": "",
    "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS"
  }
]
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_strCastAnimSequenceName""
m_strSelectionNameOverride""
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 1000
      		m_flBulletRadius = 20
      		m_flBulletLifetime = 3
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flBulletGravityScale = 0
      		m_flBulletRadiusVsWorld = 20
      		m_szBulletTravelTracerParticle = "particles/items/crackshot_tracer.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AutoIntrinsicModifiers[modifier_fear_watcher].m_BuildupProcModifier.m_sExpiredSoundOrion.ImmobilizeTrap.AOE.Stop
    • −m_WeaponInfo
      { 7 keys }
      {
      	m_flBulletSpeed = 1000
      	m_flBulletRadius = 20
      	m_flBulletLifetime = 3
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flBulletGravityScale = 0
      	m_flBulletRadiusVsWorld = 20
      	m_szBulletTravelTracerParticle = "particles/items/crackshot_tracer.vpcf"
      }
  2. 6696–6701first dumped