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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6745 (Oct 02 2026)

ability_unicorn_luminousstrike

Radiant Daggersability

class ability_unicorn_luminousstrike · Celeste Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_unicorn_luminousstrike", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("ability_unicorn_luminousstrike");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TickRate0.5
BuffDelay0.75
TechPowerSpirit Power0TECH_POWER
ClimbHeight50.0m
WeaponPowerWeapon Damage0WEAPON_POWER
BuffDurationBuff Duration30
ImpactDamageImpact Damage55+70
BuffMaxStacks6
AbilityChargesCharges1+2
DamageDurationDuration0
AbilityCooldownCooldown33+-22
AbilityDurationDuration0
ExplosionRadiusExplosion Radius8m
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range30m
ChannelMoveSpeed-1
FireRatePerStackFire Rate per Stack0+9
ExplosionIntervalBeam Interval0.7
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
PreExplosionDuration1.4
MagicIncreasePerStackSpirit Amp per Stack7+4
PostExplosionDuration.8
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay2

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_unicorn_luminousstrike/luminous_strike_buffmodifier_unicorn_luminousstrike_buff

VData

_class"ability_unicorn_luminousstrike"
_editor
1 key
{
  "folder_name": "Hero Unicorn"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
      "m_strContext": "casting",
      "m_bReverseProgress": true
    }
  ]
}
m_iMaxLevel1
m_strCSSClass"detentionRounds"
m_strHitSound"Unicorn.Luminous.Flux.Hit"
m_BuffModifier
10 keys
{
  "_class": "modifier_unicorn_luminousstrike_buff",
  "m_BuffParticle": "particles/abilities/unicorn/unicorn_flux_buff.vpcf",
  "m_sExpiredSound": "Unicorn.Luminous.Flux.Buff.Expire",
  "_my_subclass_name": "luminous_strike_buff",
  "m_IncomingParticle": "particles/abilities/unicorn/unicorn_flux_buff_incoming.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": "Unicorn.Luminous.Flux.Buff.Lp",
  "m_strBuffReceivedSound": "Unicorn.Luminous.Flux.Buff",
  "m_strMaxBuffReceivedSound": "Unicorn.Luminous.Flux.Buff.Max",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
}
m_TellParticle"particles/abilities/unicorn/unicorn_daggers_target.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_strTellSound"Unicorn.Luminous.Strike.AOE.Warning"
m_bStartTrainedfalse
m_FluxStrikeCast"particles/abilities/unicorn/unicorn_flux_strike_cast.vpcf"
m_deploymentInfo
0 keys
{}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
0 keys
{}
m_ExplodeParticle"particles/abilities/unicorn/unicorn_flux_rainbow.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/unicorn/unicorn_luminousflux.psd"
m_strExplodeSound"Unicorn.Luminous.Flux.Impact"
m_EnemyHitParticle"particles/abilities/unicorn/unicorn_flux_hero.vpcf"
m_strAG2SourceName"unicorn_ability_luminous_flux"
m_TellParticleEnemy""
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Unicorn.Luminous.Flux.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_CREEP_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strAG2CastingAction"ability_luminous_flux_channeling"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_TellParticleFriendly""
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_unicorn_luminousstrike_desc",
      "m_vecBasicProperties": [
        "ExplosionRadius",
        "PreExplosionDuration",
        "BuffMaxStacks",
        "BuffDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ImpactDamage"
            },
            {
              "m_strImportantProperty": "MagicIncreasePerStack"
            },
            {
              "m_strImportantProperty": "FireRatePerStack"
            }
          ]
        }
      ]
    }
  ]
}
m_mapCastEventParticles
0 keys
{}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_cameraSequenceCastStart
0 keys
{}
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_GROUND"
m_cameraSequenceChannelStart
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flLerpEnd": 300,
      "m_flLerpBias": 0.7,
      "m_flLerpDuration": 1,
      "m_flApproachSpeed": 300,
      "m_eCameraOperation": "k_ECameraOp_Lerp",
      "m_flApproachTarget": 400,
      "m_bLerpEndAtDefault": false,
      "m_flApproachAcceleration": 300
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped