| _class | "ability_vampirebat_batblink" |
| _editor | 1 key{
"folder_name": "Hero VampireBat"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_Style": "panorama/styles/ability_hud_elements/abilities_vampirebat.vcss",
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
"m_strContext": "recast",
"m_bReverseProgress": false
}
]
} |
| m_iMaxLevel | 1 |
| m_BlinkSound | "" |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 0 |
| m_BuffModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "buff",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusFireRate"
]
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "" |
| m_BlinkEndSound | "VampireBat.Blink.End" |
| m_bStartTrained | false |
| m_deploymentInfo | 3 keys{
"m_bPointTrace": true,
"m_bCheckPlayerFit": true,
"m_previewParticle": "particles/abilities/vampirebat/vampirebat_blink_preview.vpcf"
} |
| m_projectileInfo | 6 keys{
"m_particle": "",
"m_flUpSpeed": 0,
"m_nBehaviors": "",
"m_LoopingSound": "VampireBat.Blink.Travel.Lp",
"m_flGravityScale": 0,
"m_bHideWarningParticle": true
} |
| m_strWhizbySound | "VampireBat.Blink.Whizby" |
| m_BlinkStartSound | "VampireBat.Blink.Begin" |
| m_strAbilityImage | "file://{images}/hud/abilities/vampirebat/vampirebat_sanguine_retreat.psd" |
| m_BlinkEndParticle | "particles/abilities/vampirebat/vampirebat_blink_end.vpcf" |
| m_SelfBuffModifier | 10 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"m_sExpiredSound": "VampireBat.Blink.Mod.End",
"_my_subclass_name": "selfbuff",
"m_strParticleEffect": "particles/abilities/vampirebat/vampirebat_blink_buff.vpcf",
"m_sAmbientLoopingSound": "",
"m_nStatusEffectPriority": 101,
"m_strParticleEffectConfig": "preview",
"m_strParticleStatusEffect": "particles/status_fx/status_fx_vampirebat_blink.vpcf",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusMoveSpeed"
]
} |
| m_flBossDamageScale | 1 |
| m_BlinkEndFinalSound | "VampireBat.Blink.End.Final" |
| m_BlinkStartParticle | "particles/abilities/vampirebat/vampirebat_blink_flash.vpcf" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_BlinkTravelParticle | "particles/abilities/vampirebat/vampirebat_blink.vpcf" |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_ALLOW_ALT_CAST | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 2 keys{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_vampirebat_batblink_desc",
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "AbilityCastRange"
},
{
"m_strImportantProperty": "RecastWindow"
}
]
}
]
},
{
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "BonusFireRate"
},
{
"m_strImportantProperty": "BonusBullets"
}
],
"m_strPropertiesTitleLocString": "#ability_header_on_cast"
}
]
}
],
"m_vecAdditionalHeaderProperties": []
} |
| m_mapDependentAbilities | 1 key{
"ability_vampirebat_batblink_trigger": null
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_cameraSequenceTeleport | 4 keys{
"m_nPriority": 99,
"m_vecDistanceOperations": [],
"m_vecTargetPosOperations": [
{
"m_flDelay": 0,
"m_flLerpBias": 0.286,
"m_flLerpDuration": 0.7,
"m_flApproachSpeed": 10,
"m_eCameraOperation": "k_ECameraOp_Approach",
"m_flSpringStrength": 1,
"m_bValuesAreRelative": true,
"m_flSpringMaxDuration": 0.5,
"m_flApproachMinDuration": 1,
"m_flApproachAcceleration": 1000
}
],
"m_vecHorizOffsetOperations": []
} |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT" |
| m_cameraSequenceChannelStart | 2 keys{
"m_vecTargetPosOperations": [],
"m_vecHorizOffsetOperations": []
} |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |