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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6745 (Oct 02 2026)

ability_vandal_pillar

ability

class ability_vandal_pillar · Vandal Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_vandal_pillar", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("ability_vandal_pillar");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage200
RadiusRadius4m+3m
TechPowerSpirit Power0TECH_POWER
HalfHeight6m
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown60+-15
AbilityDurationDuration0
PetrifyDurationPetrify Duration3+1.5
AbilityCastDelayCast Delay.1
AbilityCastRangeCast Range20m
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
PreDetonateDuration0.6
AbilityUnitTargetLimit1
AbilityPostCastDuration.15
PetrifyDamageBreakThresholdPetrify Damage Block200
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_vandal_pillar/viper_ult_petrifymodifier_citadel_petrify

VData

_class"ability_vandal_pillar"
_editor
1 key
{
  "folder_name": "Hero Vandal"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_strCSSClass"detentionRounds"
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_deploymentInfo
5 keys
{
  "m_bPlaceFlat": true,
  "m_bGroundCheck": true,
  "m_previewParticle": "",
  "m_bRequiresUpNormal": false,
  "m_flGroundCheckHeightOffset": 200
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
6 keys
{
  "m_flSpeed": 0,
  "m_particle": "particles/abilities/viper/viper_petrify_projectile.vpcf",
  "m_flUpSpeed": 0,
  "m_nBehaviors": "PBF_DetonateOnLifetimeExpire",
  "m_flGravityScale": 0,
  "m_warningParticle": "particles/abilities/viper/viper_petrify_aoe_warning.vpcf"
}
m_ExplodeParticle"particles/abilities/viper/viper_petrify_aoe_explode.vpcf"
m_PetrifyModifier
4 keys
{
  "_class": "modifier_citadel_petrify",
  "_my_subclass_name": "viper_ult_petrify",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
  "m_strSmallIconCssClass": "escalating_exposure"
}
m_strAbilityImage"file://{images}/hud/abilities/tokamak/tokamak_blinding_radiance.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_ALL"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_flTargetingConeAngle20
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_viper_ult_desc",
      "m_vecBasicProperties": [
        "PetrifyDuration",
        "PetrifyDamageBreakThreshold"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_bShowPropertyValue": false,
              "m_strImportantProperty": "StatusEffectPetrify",
              "m_strStatusEffectValue": ""
            },
            {
              "m_strImportantProperty": "Damage"
            }
          ]
        }
      ]
    }
  ],
  "m_vecAdditionalHeaderProperties": [
    "HalfHeight"
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_GROUND"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped