| _class | "ability_snake_dash" |
| _editor | 1 key{
"folder_name": "Hero Viper"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_iUpdateTime | 1706302943 |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "" |
| m_bStartTrained | false |
| m_deploymentInfo | 5 keys{
"m_bPlaceFlat": true,
"m_bPointTrace": true,
"m_bGroundCheck": true,
"m_bCheckPlayerFit": true,
"m_previewParticle": "particles/abilities/dynamo/dynamo_void_sphere_preview.vpcf"
} |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strAbilityImage | "file://{images}/hud/abilities/viper/viper_snakedash.psd" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PASSIVE" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_strBaseSlideAbility | "citadel_ability_slide" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT" |
| m_flCameraPreviewSpeed | -1 |
| m_nAbillityUnlocksCost | 1 |
| m_strViperSlideAbility | "ability_viper_slide" |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_viper_snakedash_desc",
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "SlideScale"
}
]
},
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "CombatBarrier"
}
],
"m_strPropertiesTitleLocString": "#ability_header_on_slide"
}
]
}
]
} |
| m_flCameraPreviewOffset | -1 |
| m_mapDependentAbilities | 1 key{
"ability_viper_slide": null
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_AutoIntrinsicModifiers | 2 items[
{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "viperslide_intrinsic",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"SlideScale",
"Stamina"
]
},
{
"_class": "modifier_viper_slidebuff",
"m_bIsHidden": true,
"m_BuffModifier": {
"_class": "modifier_base",
"m_bIsHidden": true,
"m_sStartSound": "Player.Barrier.Activate",
"_my_subclass_name": "slidebarrier",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"CombatBarrier"
]
},
"_my_subclass_name": "viper_slidebuff_modifier"
}
] |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_flCameraPreviewDistance | -1 |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bEndCastStartSequenceOnCastComplete | true |
| m_bEndChannelStartSequenceOnChannelComplete | true |