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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6698 (Sep 17 2026), not the latest

ability_werewolf_cripplingslash

Tail Whackability

class ability_werewolf_cripplingslash · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_werewolf_cripplingslash", slot);
pawn.RemoveAbility("ability_werewolf_cripplingslash");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage45+25
LeftForce400
PushForce300
TechPowerSpirit Power0TECH_POWER
SlashHeight3m
SlashRadiusSlash Radius10m
SlowPercentMove Speed24+32MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
FireRateSlowFire Rate0FIRE_RATE_SLOW
SlowDurationSlow Duration2.0+1.5
AbilityChargesCharges0
DebuffDurationDebuff Duration0
DisarmDurationDisarm Duration2.0+1.5
AbilityCooldownCooldown18
AbilityDurationDuration0
AbilityCastDelayCast Delay0.15
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0.2
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_werewolf_cripplingslash/debuff Slowedmodifier_slow_baseSlowPercent
ability_werewolf_cripplingslash/disarm Disarmedmodifier_citadel_disarmed
ability_werewolf_cripplingslash/slowmodifier_diminishing_slow

VData

_class"ability_werewolf_cripplingslash"
_editor
1 key
{
  "folder_name": "Hero Werewolf"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
3 keys
{
  "m_vecButtonHints": [],
  "m_vecHUDElements": [],
  "m_bForceDrawDefaultCastBars": false
}
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_SlowModifier
2 keys
{
  "_class": "modifier_diminishing_slow",
  "_my_subclass_name": "slow"
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound""
m_bStartTrainedtrue
m_DebuffModifier
8 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": false,
  "m_nAttributes": "",
  "_my_subclass_name": "debuff",
  "m_nEnabledStateMask": "MODIFIER_STATE_SLOWED",
  "m_strParticleEffect": "particles/generic/generic_slow_debuff.vpcf",
  "m_nDisabledStateMask": "",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_DisarmModifier
4 keys
{
  "_class": "modifier_citadel_disarmed",
  "_my_subclass_name": "disarm",
  "m_strParticleEffect": "particles/abilities/werewolf/werewolf_kick_disarm_debuff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": []
}
m_strAbilityImage"file://{images}/hud/abilities/werewolf/werewolf_tailwhack.psd"
m_SlashSwingEffect"particles/abilities/werewolf/werewolf_cripplingslash_slash.vpcf"
m_strAG2SourceName"werewolf_transform_ability_tail_whack"
m_SlashImpactEffect"particles/abilities/werewolf/werewolf_transform_tail_impact.vpcf"
m_flBossDamageScale1
m_strCastDelaySound"Werewolf.Tail.Whack.Cast"
m_IncompatibleFilter
0 keys
{}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetFlags"CITADEL_UNIT_TARGET_FLAG_NO_INVIS"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strAG2CastingAction"ability_tail_whack_casting"
m_strSlashImpactSound"Werewolf.Tail.Whack.Hit"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_flSlashForwardOffset0
m_flTargetingConeAngle35
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_werewolf_cripplingslash_desc",
      "m_vecBasicProperties": [
        "DebuffDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectDisarmed",
              "m_strStatusEffectValue": "DisarmDuration"
            },
            {
              "m_strImportantProperty": "SlowPercent"
            },
            {
              "m_strImportantProperty": "FireRateSlow"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_on_hit"
        }
      ]
    }
  ],
  "m_vecAdditionalHeaderProperties": [
    "SlashRadius"
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericCast"
m_AutoIntrinsicModifiers
0 items
[]
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_cameraSequenceCastStart
8 keys
{
  "m_bIsEmpty": false,
  "m_strToken": "",
  "m_nPriority": 1,
  "m_vecFOVOperations": [],
  "m_vecDistanceOperations": [],
  "m_vecTargetPosOperations": [
    {
      "m_vSpringTarget": [
        0,
        0,
        -15
      ],
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_bValuesAreRelative": true
    }
  ],
  "m_vecVertOffsetOperations": [],
  "m_vecHorizOffsetOperations": []
}
m_flTargetingConeHalfWidth50
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_cameraSequenceCastComplete
7 keys
{
  "m_bIsEmpty": false,
  "m_strToken": "",
  "m_nPriority": 1,
  "m_vecFOVOperations": [],
  "m_vecTargetPosOperations": [],
  "m_vecVertOffsetOperations": [],
  "m_vecHorizOffsetOperations": []
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask""
m_bEndCastStartSequenceOnCastCompletetrue

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped