| _class | "ability_wrecker_salvage" |
| _editor | 1 key{
"folder_name": "Hero Wrecker"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
"m_strContext": "channel",
"m_bReverseProgress": true
}
]
} |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_iUpdateTime | 1686092242 |
| m_BuffModifier | 7 keys{
"_class": "modifier_wrecker_salvage_buff",
"m_bIsHidden": true,
"m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
"m_sStartSound": "",
"_my_subclass_name": "modifier_wrecker_salvage_buff",
"m_sLocalizationName": "modifier_wrecker_salvage_buff",
"m_WeaponBuffParticle": "particles/abilities/wrecker/wrecker_salvage_buff.vpcf"
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_strCastSound | "" |
| m_bStartTrained | false |
| m_strAbilityImage | "file://{images}/hud/abilities/wrecker/salvage.psd" |
| m_StunEnemyModifier | 3 keys{
"_class": "modifier_citadel_stunned",
"m_sStartSound": "",
"_my_subclass_name": "modifier_wrecker_salvage_stun"
} |
| m_flBossDamageScale | 1 |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_PRESS" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_ALL_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_CHANNELLED" |
| m_SalvageEnemyModifier | 5 keys{
"_class": "modifier_wrecker_salvage",
"m_ConnectBeam": "particles/abilities/wrecker/wrecker_salvage_connect.vpcf",
"m_SalvageBeam": "particles/abilities/wrecker/wrecker_salvage_dmg.vpcf",
"m_sStartSound": "",
"_my_subclass_name": "modifier_wrecker_salvage"
} |
| m_flTargetingConeAngle | 120 |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#ability_wrecker_salvage_desc",
"m_vecBasicProperties": [
"SalvageDuration",
"MaxRange"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "DPS"
},
{
"m_strImportantProperty": "SalvageBonus_FireRate"
},
{
"m_strImportantProperty": "ConsumeHealPercentage",
"m_bRequiresAbilityUpgrade": true
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CONE" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "" |