Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
Radius
Radius
12m
+2m
TechPower
Spirit Power
0
TECH_POWER
WeaponPower
Weapon Damage
0
WEAPON_POWER
AbilityCharges
Charges
0
LingerDuration
.25
+.75
AbilityCooldown
Cooldown
48
AbilityDuration
Duration
6
AbilityCastDelay
Cast Delay
.25
AbilityCastRange
Cast Range
0
ChannelMoveSpeed
-1
MinimumSleepTime
Min Sleep Time
2
SleepWakeUpDelay
Wake Up Delay
.25
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
AbilityUnitTargetLimit
1
AbilityPostCastDuration
0
ExternalBonusHealthRegen
Health Regen
15
+15
EXTERNAL_HEALTH_REGEN_PER_SECOND
AbilityCooldownBetweenCharge
Charge Delay
-1.0
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.