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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6698 (Sep 17 2026), not the latest

cadence_ability_silencecontraptions

ability

class cadence_ability_silencecontraptions · Cadence Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("cadence_ability_silencecontraptions", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("cadence_ability_silencecontraptions");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
MeleeEMP1
TechPowerSpirit Power0TECH_POWER
SlowPercentMove Speed0+26MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
BonusStamina0STAMINA
DashDistanceDash Distance8m+4m
AbilityChargesCharges0
BonusMoveSpeedMove Speed0mMOVEMENT_SPEED_MAX
DebuffDurationDebuff Duration2+1.5
AbilityCooldownCooldown42
AbilityDurationDuration6
AbilityCastDelayCast Delay.25
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
cadence_ability_silencecontraptions/modifier_cadence_silence_contraptionsmodifier_cadence_silence_contraptionsBonusMoveSpeed, BonusStamina
cadence_ability_silencecontraptions/modifier_cadence_silence_contraptions_debuffmodifier_cadence_silence_contraptions_debuffSlowPercent

VData

_class"cadence_ability_silencecontraptions"
_editor
1 key
{
  "folder_name": "Hero Cadence"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_flDashSpeed2400
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_strAbilityImage"file://{images}/hud/abilities/cadence/cadence_ability_2.psd"
m_AbilityToTrigger"citadel_ability_melee_cadence"
m_flBossDamageScale1
m_MovementSpeedCurve
4 keys
{
  "m_spline": [
    {
      "x": 0,
      "y": 0.477455,
      "m_flSlopeIncoming": 0.259289,
      "m_flSlopeOutgoing": 0.259289
    },
    {
      "x": 0.354116,
      "y": 0.569273,
      "m_flSlopeIncoming": 1.13132,
      "m_flSlopeOutgoing": 1.13132
    },
    {
      "x": 0.46189,
      "y": 1,
      "m_flSlopeIncoming": 0.66688,
      "m_flSlopeOutgoing": 0.66688
    },
    {
      "x": 1,
      "y": 1,
      "m_flSlopeIncoming": 0,
      "m_flSlopeOutgoing": 0
    }
  ],
  "m_tangents": [
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    },
    {
      "m_nIncomingTangent": "CURVE_TANGENT_SPLINE",
      "m_nOutgoingTangent": "CURVE_TANGENT_SPLINE"
    }
  ],
  "m_vDomainMaxs": [
    1,
    1
  ],
  "m_vDomainMins": [
    0,
    0
  ]
}
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_bSnapToZeroSpeedOnEndtrue
m_mapCastEventParticles
1 key
{
  "CAST_COMPLETED": "particles/abilities/shiv/shiv_dash_start.vpcf"
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bUseCurveToDefineSpeedfalse
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_cameraSequenceCastStart
7 keys
{
  "m_bIsEmpty": false,
  "m_strToken": "",
  "m_vecFOVOperations": [],
  "m_vecDistanceOperations": [],
  "m_vecTargetPosOperations": [],
  "m_vecVertOffsetOperations": [],
  "m_vecHorizOffsetOperations": []
}
m_flDashCastTriggerRadius75
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_cameraSequenceCastComplete
1 key
{
  "m_vecTargetPosOperations": [
    {
      "m_flLagTime": 0.1,
      "m_eCameraOperation": "k_ECameraOp_Lag",
      "m_flLagSpringStrength": 10
    }
  ]
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_SilenceContraptionsModifier
6 keys
{
  "_class": "modifier_cadence_silence_contraptions",
  "m_DebuffModifier": {
    "_class": "modifier_cadence_silence_contraptions_debuff",
    "_my_subclass_name": "modifier_cadence_silence_contraptions_debuff",
    "m_sLocalizationName": "modifier_cadence_silence_contraptions_debuff",
    "m_strParticleEffect": "particles/abilities/cadence/cadence_silencecontraptions_debuff.vpcf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "SlowPercent"
    ]
  },
  "_my_subclass_name": "modifier_cadence_silence_contraptions",
  "m_sLocalizationName": "modifier_cadence_silence_contraptions",
  "m_strParticleEffect": "particles/abilities/cadence/cadence_silencecontraptions_debuff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusMoveSpeed",
    "BonusStamina"
  ]
}
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_vecAbilityUpgrades[0].m_vecPropertyUpgrades[SlowPercent].m_strBonus26→32+23.1%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped