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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6742 (Oct 02 2026), not the latest

citadel_ability_bebop_laser_beam

Hyper Beamultimate

class citadel_ability_bebop_laser_beam · Bebop Signature 4 · inherits from ultimate_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_bebop_laser_beam", (ushort)EAbilitySlot.Signature4);
pawn.RemoveAbility("citadel_ability_bebop_laser_beam");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DPSDamage Per Second160+108
Interval0.1
ZoomBias0.5
ZoomTime0.1
BeamWidthBeam Width2.9m
TechPowerSpirit Power0TECH_POWER
BeamLengthBeam Length70m
AirSpeedMax70
SlowPercentMove Speed20MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
FallSpeedMax1
BeamEndRadius4.0m
BeamLifesteal0+65
TrackingSpeed55
AbilityChargesCharges0
AbilityCooldownCooldown120+-20
AbilityDurationDuration0
BeamCloseRadius5.0m
AbilityCastDelayCast Delay1.0
AbilityCastRangeCast Range0
ChannelMoveSpeed1.8m
AbilityChannelTimeChannel Duration11
SlowTargetDuration0.5
AbilityResourceCost0
AbilityUnitTargetLimit1
BeamCloseDamagePercent75
AbilityPostCastDuration0
GroundDashReductionPercentDash Distance-36MOVEMENT_GROUND_DASH_REDUCTION_PERCENT
BeamLifestealNonHeroPercent0+20
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_bebop_laser_beam/bebop_laser_slow Slowedmodifier_slow_baseSlowPercent

VData

_class"citadel_ability_bebop_laser_beam"
_editor
1 key
{
  "folder_name": "Hero Bebop"
}
_multibase
1 item
[
  "ultimate_base"
]
m_HUDPanel
2 keys
{
  "m_vecButtonHints": [],
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_circular_progress.vxml",
      "m_strContext": "cast"
    },
    {
      "m_Style": "panorama/styles/ability_hud_elements/citadel_ability_bebop_laser_beam.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "channel"
    }
  ]
}
m_iMaxLevel1
m_iUpdateTime1693505809
m_BeamParticle"particles/abilities/bebop/bebop_laser_beam.vpcf"
m_eAbilityType"EAbilityType_Ultimate"
m_bStartTrainedfalse
m_ChargeParticle"particles/abilities/bebop/bebop_laser_beam_charge_up.vpcf"
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000,
    "m_iBulletsToFullyClaimOrb": 1
  }
}
m_BeamHitParticle"particles/abilities/bebop/bebop_laser_beam_damage.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/bebop/bebop_hyper_beam.psd"
m_flCancelCooldown3
m_strLaserEndSound"Bebop.HyperBeam.End"
m_strLaserHitSound"Bebop.HyperBeam.Hit"
m_BeamParticleLocal"particles/abilities/bebop/bebop_laser_beam_player.vpcf"
m_flBossDamageScale0.5
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Bebop.HyperBeam.Windup"
m_strLaserLoopSound""
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_strLaserStartSound"Bebop.HyperBeam.Fire"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_RestrictionModifier
4 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "bebop_laser_slow",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction"bebop_hyperbeam_casting"
m_strChannelLoopSound"Bebop.HyperBeam.Loop"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_bebop_laser_beam_desc",
      "m_vecBasicProperties": [
        "BeamLength",
        "BeamWidth"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DPS"
            }
          ]
        },
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "SlowPercent"
            }
          ],
          "m_strPropertiesTitleLocString": "#Citadel_AbilityProperty_OnHit"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_HyperBeam"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_LINE"
m_strAG2ChannelingAction"bebop_hyperbeam_channeling"
m_cameraSequenceCastStart
4 keys
{
  "m_vecFOVOperations": [
    {
      "m_flSpringTarget": 5,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 5,
      "m_bValuesAreRelative": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ],
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 75,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 5,
      "m_bValuesAreRelative": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ],
  "m_vecVertOffsetOperations": [],
  "m_vecHorizOffsetOperations": []
}
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction""
m_cameraSequenceChannelStart
4 keys
{
  "m_vecFOVOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 20
    }
  ],
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 75,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 20,
      "m_bValuesAreRelative": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ],
  "m_vecVertOffsetOperations": [],
  "m_vecHorizOffsetOperations": []
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      		m_iBulletsToFullyClaimOrb = 1
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 2 keys }
      {
      	m_flBulletSpeed = 10000
      	m_iBulletsToFullyClaimOrb = 1
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/bebop_ult.webm
  2. 6696–6701first dumped