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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6742 (Oct 02 2026), not the latest

citadel_ability_bull_charge

Shoulder Chargeability

class citadel_ability_bull_charge · Abrams Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_bull_charge", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("citadel_ability_bull_charge");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage30
TechPowerSpirit Power0TECH_POWER
TossSpeed0
SlowPercentMove Speed0+32MOVEMENT_SPEED_SLOW_PERCENT
TurnRateMax140
WeaponPowerWeapon Damage0WEAPON_POWER
ChargeRadius2.2m
SlowDurationSlow Duration0+3
SpeedInitial18.75m
StunDurationStun Duration0.3+0.8
AbilityChargesCharges0
ChargeSpeedMax30m
AbilityCooldownCooldown33+-18
AbilityDurationDuration1.4
TossUpMagnitude0.5
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
CameraTurnRateMax200
WeaponDamageBonusWeapon Damage0+1.5FLAT_BULLET_DAMAGE_POST_SCALE
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
CollidePlayersStopTime0.3
SideMoveSpeedReduction-65
AbilityPostCastDuration0
ChargeDragVerticalOffset30
WeaponPowerIncreaseDurationWeapon Damage Duration0+6
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_bull_charge/air_control_lockoutmodifier_base
citadel_ability_bull_charge/modifier_charge_drag_enemymodifier_drag
citadel_ability_bull_charge/modifier_citadel_bull_chargingmodifier_citadel_bull_charging
citadel_ability_bull_charge/modifier_shoulder_charge_buffmodifier_baseWeaponDamageBonus
citadel_ability_bull_charge/wall_slam_slow Slowedmodifier_slow_baseSlowPercent

VData

_class"citadel_ability_bull_charge"
_editor
1 key
{
  "folder_name": "Hero Atlas"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_HIDDEN",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar.vxml",
      "m_strContext": "charging"
    }
  ]
}
m_iMaxLevel1
m_iUpdateTime1659482643
m_SlowModifier
4 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "wall_slam_slow",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent"
  ]
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Abrams.Charge.Cast"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/bull_charge.psd"
m_strHitEnemySound"Abrams.Charge.HitEnemy"
m_strWallSlamSound"Abrams.Charge.Wall.Impact"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound""
m_WallImpactParticle"particles/abilities/abrams/abrams_charge_wall_impact.vpcf"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_POST_CAST_ON_CAST_COMPLETE | CITADEL_ABILITY_BEHAVIOR_MOVEMENT | CITADEL_ABILITY_BEHAVIOR_DEACTIVATE_CROUCH_TOGGLE_ON_CAST"
m_ModifierBullCharging
6 keys
{
  "_class": "modifier_citadel_bull_charging",
  "m_bIsHidden": true,
  "m_AG2HeroState": {
    "m_strParamName": "abrams_bull_charge_active"
  },
  "m_ChargeParticle": "particles/abilities/abrams/abrams_charge.vpcf",
  "_my_subclass_name": "modifier_citadel_bull_charging",
  "m_nEnabledStateMask": "MODIFIER_STATE_ABILITY_MOVEMENT | MODIFIER_STATE_MANTLE_DISABLED | MODIFIER_STATE_MELEE_DISABLED | MODIFIER_STATE_SLIDING_DISABLED | MODIFIER_STATE_DUCKING_DISABLED | MODIFIER_STATE_FORCE_CAN_PARRY"
}
m_cameraSequenceImpact
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ]
}
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_bull_charge_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "StatusEffectDisplacement"
            },
            {
              "m_strImportantProperty": "WeaponDamageBonus"
            },
            {
              "m_strImportantProperty": "WeaponPowerIncreaseDuration"
            }
          ],
          "m_strPropertiesTitleLocString": "#citadel_ability_bull_charge_on_hero_collide_header"
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": ""
    },
    {
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectStun",
              "m_strStatusEffectValue": "StunDuration"
            },
            {
              "m_strImportantProperty": "SlowPercent"
            }
          ],
          "m_strPropertiesTitleLocString": "#citadel_ability_bull_charge_on_wall_header"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_ModifierChargeDragEnemy
12 keys
{
  "_class": "modifier_drag",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_charge_drag_enemy",
  "m_flForwardOffset": 120,
  "m_flVerticalOffset": 30,
  "m_nEnabledStateMask": "MODIFIER_STATE_ABILITY_MOVEMENT_DEBUFF",
  "m_sLocalizationName": "modifier_charge_drag_enemy",
  "m_bDurationReducible": false,
  "m_cameraSequenceCreated": {
    "m_vecDistanceOperations": [
      {
        "m_flSpringTarget": 225,
        "m_bSpringToDefault": false,
        "m_eCameraOperation": "k_ECameraOp_Spring"
      },
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain",
        "m_flMaintainDuration": 3
      }
    ]
  },
  "m_cameraSequenceRemoved": {
    "m_vecDistanceOperations": [
      {
        "m_eCameraOperation": "k_ECameraOp_Maintain",
        "m_flMaintainDuration": 1
      }
    ]
  },
  "m_bEndCreatedSequenceOnRemove": true,
  "m_bDurationReducibleByCrowdControlDiminish": false
}
m_flWallStunLookAheadDist100
m_eAbilitySpectatePriority"CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM"
m_flEndChargeVelocityScale1
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction"bull_charge_cast"
m_cameraSequenceCastComplete
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 300,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring"
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_ModifierWeaponPowerIncrease
7 keys
{
  "_class": "modifier_base",
  "_my_subclass_name": "modifier_shoulder_charge_buff",
  "m_sLocalizationName": "modifier_shoulder_charge_buff",
  "m_strParticleEffect": "particles/items/berserker_buff.vpcf",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "WeaponDamageBonus"
  ]
}
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_ModifierTossAirControlLockout
8 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "m_flDuration": 1,
  "m_nAttributes": "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED",
  "m_AG2HeroState": {
    "m_strParamName": ""
  },
  "_my_subclass_name": "air_control_lockout",
  "m_nEnabledStateMask": "MODIFIER_STATE_MOVEMENT_INPUT_DISABLED | MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED",
  "m_bDurationReducible": false
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgradetrue
    • ~m_ModifierChargeDragEnemy._classmodifier_charge_drag_enemy→modifier_drag
    • ±m_ModifierChargeDragEnemy.m_nEnabledStateMask−MODIFIER_STATE_IGNORE_PORTALS
    • ±m_ModifierTossAirControlLockout.m_nEnabledStateMask+MODIFIER_STATE_MOVEMENT_INPUT_DISABLED+MODIFIER_STATE_MOVEMENT_ABILITY_ACTIVATION_RESTRICTED−MODIFIER_STATE_MOVEMENT_ABILITY_RESTRICTED
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/atlas_shoulder_charge.webm
  2. 6696–6701first dumped