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Modding Database

Up to date with Steam · checked 26s ago· Viewing build 6701 (Sep 25 2026), not the latest

citadel_ability_chain_lightning

ability

class citadel_base_ability · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_chain_lightning", slot);
pawn.RemoveAbility("citadel_ability_chain_lightning");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage15+19.799999
ConeAngleCone Angle45
TechPowerSpirit Power0TECH_POWER
ConeRadius6m+4m
MultiChain0+1
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
AbilityCooldownCooldown0.5
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_chain_lightning/modifier_citadel_lightning_bulletmodifier_citadel_lightning_bullet

VData

_class"citadel_base_ability"
_editor
1 key
{
  "folder_name": "Hero Gigawatt"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_strAbilityImage"file://{images}/hud/abilities/giga_chain.psd"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_nAbillityUnlocksCost1
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_ChainLightning"
m_AutoIntrinsicModifiers
1 item
[
  {
    "_class": "modifier_citadel_lightning_bullet",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_citadel_lightning_bullet"
  }
]
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~_classcitadel_base_ability→citadel_ability_empty
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped