| _class | "citadel_ability_chrono_time_wall" |
| _editor | 1 key{
"folder_name": "Hero Chrono"
} |
| _multibase | 1 item[
"signature_base"
] |
| m_iMaxLevel | 1 |
| m_iUpdateTime | 1633571723 |
| m_AuraModifier | 11 keys{
"_class": "modifier_citadel_chrono_time_wall_aura",
"m_sStartSound": "",
"m_flAuraRadius": 0.001,
"m_sExpiredSound": "Chrono.Time.Wall.Expire",
"m_DebuffModifier": {
"_class": "modifier_citadel_silenced",
"_my_subclass_name": "modifier_citadel_silenced",
"m_sLocalizationName": "modifier_citadel_silenced",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "silence_proc"
},
"m_nAuraShapeType": "eSphere",
"_my_subclass_name": "modifier_citadel_chrono_time_wall_aura",
"m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_ALL_ENEMY",
"m_iAuraSearchFlags": "CITADEL_UNIT_TARGET_FLAG_NO_DORMANT_NEUTRALS",
"m_sAmbientLoopingSound": "Chrono.Time.Wall.Lp",
"m_modifierProvidedByAura": {
"_class": "modifier_citadel_chrono_time_wall_effect",
"m_bIsHidden": true,
"m_BuffParticle": "particles/abilities/chrono/chrono_time_wall_buff.vpcf",
"m_DebuffParticle": "particles/abilities/chrono/chrono_time_wall_debuff.vpcf",
"_my_subclass_name": "modifier_citadel_chrono_time_wall_effect",
"m_sLocalizationName": "modifier_citadel_chrono_time_wall_effect"
}
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_bStartTrained | false |
| m_HudSharedStyle | "panorama/styles/ability_hud_elements/abilities_chrono.vcss" |
| m_deploymentInfo | 4 keys{
"m_bPlaceFlat": false,
"m_bGroundCheck": false,
"m_previewParticle": "particles/abilities/chrono/chrono_time_wall_preview_panel.vpcf",
"m_flPreviewModelScale": 3
} |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_strWallCreated | "Chrono.Time.Wall.Create" |
| m_previewParticle | "particles/abilities/chrono/chrono_time_wall_projectile_preview.vpcf" |
| m_strAbilityImage | "file://{images}/hud/abilities/chrono/chrono_time_wall.psd" |
| m_TimeWallParticle | "particles/abilities/chrono/chrono_time_wall.vpcf" |
| m_strAG2SourceName | "chrono_ability_time_wall" |
| m_flBossDamageScale | 1 |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_strCastDelaySound | "Chrono.Time.Wall.Cast.Delay" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityPointsCost | 0 |
| m_PreviewPathParticle | "particles/generic/generic_arc.vpcf" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL" |
| m_strAG2CastingAction | "ability_time_wall_casting" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_CANCEL_DURING_CAST_DELAY | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" |
| m_nAbillityUnlocksCost | 1 |
| m_AbilityTooltipDetails | 1 key{
"m_vecAbilityInfoSections": [
{
"m_strLocString": "#citadel_ability_chrono_time_wall_desc",
"m_vecBasicProperties": [
"TimeWallWidth",
"TimeWallHeight",
"TimeWallTimeScaleFriendly"
],
"m_vecAbilityPropertiesBlock": [
{
"m_vecAbilityProperties": [
{
"m_strImportantProperty": "DebuffDuration"
},
{
"m_strImportantProperty": "MovementSlowPct"
},
{
"m_strImportantProperty": "TimeScaleDuration"
},
{
"m_strImportantProperty": "FriendlyBulletDamageBonus"
}
]
}
]
}
]
} |
| m_skillshotMissParticle | "particles/abilities/skillshot_default_miss_owner.vpcf" |
| m_strCastAnimGraphParam | "e_CastChronoSphere" |
| m_TimeWallChargeParticle | "particles/abilities/chrono/chrono_time_wall_charge.vpcf" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED" |
| m_strHitConfirmationSound | "Chrono.Time.Wall.Hit" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT" |
| m_strAbilityChargeReadySound | "" |
| m_strAbilityOffCooldownSound | "" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION | MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM" |
| m_bShowTargetingPreviewWhileCasting | true |