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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6698 (Sep 17 2026), not the latest

citadel_ability_hornet_sting

Crow Familiarability

class citadel_ability_hornet_sting · Vindicta Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_hornet_sting", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("citadel_ability_hornet_sting");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TickRate1.0
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
FireRateSlowFire Rate0FIRE_RATE_SLOW
ImpactDamageImpact Damage40
AbilityChargesCharges0
DebuffDurationDebuff Duration5+2
AbilityCooldownCooldown32+-16
AbilityDurationDuration0
AbilityCastDelayCast Delay0.0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
DotHealthPercentBleed Damage2.2+0.5
TargetBounceCount0
TargetBounceRange0m
AbilityChannelTimeChannel Duration0
VisualSplashRadius4m
AbilityResourceCost0
BulletResistReductionBullet Resist-6+-8BULLET_AND_MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0.2
TechArmorDamageReduction-6+-8TECH_RESIST_REDUCTION
HealAmpRegenPenaltyPercentHealing Reduction0+-35HEAL_AMP_REGEN_PERCENT
AbilityCooldownBetweenChargeCharge Delay-1.0
HealAmpReceivePenaltyPercentHealing Reduction0+-35HEAL_AMP_RECEIVE_PERCENT

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_hornet_sting/modifier_citadel_hornet_sting_debuffmodifier_citadel_hornet_sting_debuffBulletResistReduction, TechArmorDamageReduction, HealAmpReceivePenaltyPercent, HealAmpRegenPenaltyPercent, FireRateSlow

VData

_class"citadel_ability_hornet_sting"
_editor
1 key
{
  "folder_name": "Hero Hornet"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
12 keys
{
  "m_iBullets": 13,
  "m_flBulletSpeed": 4250,
  "m_flBulletRadius": 26,
  "m_mapImpactEffects": {
    "default": {}
  },
  "m_vecScatterOffsets": [
    [
      0,
      0
    ],
    [
      -3,
      -3.5
    ],
    [
      3,
      -3.5
    ],
    [
      -3.5,
      0
    ],
    [
      3.5,
      0
    ],
    [
      -3,
      3.5
    ],
    [
      6,
      6.5
    ],
    [
      -6,
      -6.5
    ],
    [
      6,
      -6.5
    ],
    [
      -6.5,
      0
    ],
    [
      6.5,
      0
    ],
    [
      -6,
      6.5
    ],
    [
      6,
      6.5
    ]
  ],
  "m_flBulletGravityScale": 0.2,
  "m_flPenetrationPercent": 1,
  "m_strBulletImpactSound": "Hornet.Sting.Proj.Expire",
  "m_flBulletRadiusVsWorld": 1.5,
  "m_strBulletLoopingSound": "Hornet.Sting.Proj.Lp",
  "m_bHitOnceAcrossAllBullets": true,
  "m_szBulletTravelTracerParticle": "particles/abilities/hornet/hornet_dagger.vpcf"
}
m_HitParticle"particles/abilities/hornet/hornet_dagger_splash.vpcf"
m_iUpdateTime1707519913
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Hornet.Sting.Cast"
m_bStartTrainedfalse
m_DebuffModifier
7 keys
{
  "_class": "modifier_citadel_hornet_sting_debuff",
  "m_bIsHidden": true,
  "m_sExpiredSound": "Hornet.Sting.Debuff.End",
  "_my_subclass_name": "modifier_citadel_hornet_sting_debuff",
  "m_sAmbientLoopingSound": "Hornet.Sting.Debuff.Lp",
  "m_strParticleStatusEffect": "particles/abilities/hornet/hornet_dagger_debuff.vpcf",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BulletResistReduction",
    "TechArmorDamageReduction",
    "HealAmpReceivePenaltyPercent",
    "HealAmpRegenPenaltyPercent",
    "FireRateSlow"
  ]
}
m_strAbilityImage"file://{images}/hud/abilities/hornet/hornet_crow.psd"
m_strAG2SourceName"vindicta_ability_crow"
m_flBossDamageScale1
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction""
m_strMoviePreviewPath"file://{resources}/videos/hero_abilities/hornet_sting.webm"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_hornet_sting_desc",
      "m_vecBasicProperties": [
        "HealAmpReceivePenaltyPercent",
        "BulletResistReduction",
        "TechArmorDamageReduction"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ImpactDamage"
            },
            {
              "m_strImportantProperty": "DotHealthPercent"
            },
            {
              "m_strImportantProperty": "DebuffDuration"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericThrow"
m_RicochetTracerParticle"particles/abilities/hornet/hornet_dagger.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction""
m_strHitConfirmationSound"Hornet.Sting.Hit"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction"ability_crow_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"

History

  1. 6722–6745changed
    • ~m_strCastSoundHornet.Sting.Cast→Vindicta.Crow.Cast
    • ~m_DebuffModifier.m_sExpiredSoundHornet.Sting.Debuff.End→Vindicta.Crow.Debuff.End
    • ~m_DebuffModifier.m_sAmbientLoopingSoundHornet.Sting.Debuff.Lp→Vindicta.Crow.Debuff.Lp
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_iBullets = 13
      		m_flBulletSpeed = 4250
      		m_flBulletRadius = 26
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_vecScatterOffsets = 
      		[
      			[ 0, 0 ],
      			[ -3, -3.5 ],
      			[ 3, -3.5 ],
      			[ -3.5, 0 ],
      			[ 3.5, 0 ],
      			[ -3, 3.5 ],
      			[ 6, 6.5 ],
      			[ -6, -6.5 ],
      			[ 6, -6.5 ],
      			[ -6.5, 0 ],
      			[ 6.5, 0 ],
      			[ -6, 6.5 ],
      			[ 6, 6.5 ],
      		]
      		m_flBulletGravityScale = 0.2
      		m_flPenetrationPercent = 1
      		m_strBulletImpactSound = "Vindicta.Crow.Proj.Expire"
      		m_flBulletRadiusVsWorld = 1.5
      		m_strBulletLoopingSound = "Vindicta.Crow.Proj.Lp"
      		m_bHitOnceAcrossAllBullets = true
      		m_szBulletTravelTracerParticle = "particles/abilities/hornet/hornet_dagger.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_strHitConfirmationSoundHornet.Sting.Hit→Vindicta.Crow.Hit
    • −m_WeaponInfo
      { 12 keys }
      {
      	m_iBullets = 13
      	m_flBulletSpeed = 4250
      	m_flBulletRadius = 26
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_vecScatterOffsets = 
      	[
      		[ 0, 0 ],
      		[ -3, -3.5 ],
      		[ 3, -3.5 ],
      		[ -3.5, 0 ],
      		[ 3.5, 0 ],
      		[ -3, 3.5 ],
      		[ 6, 6.5 ],
      		[ -6, -6.5 ],
      		[ 6, -6.5 ],
      		[ -6.5, 0 ],
      		[ 6.5, 0 ],
      		[ -6, 6.5 ],
      		[ 6, 6.5 ],
      	]
      	m_flBulletGravityScale = 0.2
      	m_flPenetrationPercent = 1
      	m_strBulletImpactSound = "Hornet.Sting.Proj.Expire"
      	m_flBulletRadiusVsWorld = 1.5
      	m_strBulletLoopingSound = "Hornet.Sting.Proj.Lp"
      	m_bHitOnceAcrossAllBullets = true
      	m_szBulletTravelTracerParticle = "particles/abilities/hornet/hornet_dagger.vpcf"
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/hornet_sting.webm
  2. 6696–6701first dumped