Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.
Property
English label
Value
Tier 1
Tier 2
Tier 3
Provides
Damage
Damage
120
×1.218672 spirit scaling
TechPower
Spirit Power
0
TECH_POWER
SlowPercent
Move Speed
0
+24
MOVEMENT_SPEED_SLOW_PERCENT
WeaponPower
Weapon Damage
0
WEAPON_POWER
SlowDuration
Slow Duration
0
+4
AbilityCharges
Charges
2
MinReflectionZ
0.3
NoClipDuration
1
AbilityCooldown
Cooldown
30
AbilityDuration
Duration
0
AbilityCastDelay
Cast Delay
0.25
AbilityCastRange
Cast Range
50m
ChannelMoveSpeed
-1
ReturnUpVelocity
200
AbilityChannelTime
Channel Duration
0
AbilityResourceCost
0
ProjectileFlyOutTime
0.6
TechCleaveExpireTime
0.2
ReflectionSpeedFactor
0.5
AbilityUnitTargetLimit
1
CooldownReductionOnHit
Cooldown Reduced on Hero Hit
0
+-7
MinReflectionDOTResult
-0.95
AbilityPostCastDuration
0
ProjectileFlyReturnTime
1.0
CooldownReductionOnCatch
0
ReturnOffSetTargetDistance
150
AbilityCooldownBetweenCharge
Charge Delay
6
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.