citadel_ability_mantle
Mantleinnateclass citadel_ability_mantle · Violet Ability Mantle · Holliday Ability Mantle · Abrams Ability Mantle · Baba Ability Mantle · hero_base Ability Mantle · Bebop Ability Mantle · Boho Ability Mantle · Bomber Ability Mantle · Paige Ability Mantle · Cadence Ability Mantle · Solomon Ability Mantle · Paradox Ability Mantle · Deadman Danny Ability Mantle · The Doorman Ability Mantle · Drifter Ability Mantle · Druid Ability Mantle · Dynamo Ability Mantle · Rem Ability Mantle · Apollo Ability Mantle · McGinnis Ability Mantle · Fortuna Ability Mantle · Victor Ability Mantle · Generic Person Ability Mantle · Lady Geist Ability Mantle · Seven Ability Mantle · Graf Ability Mantle · Gunslinger Ability Mantle · Haze Ability Mantle · Vindicta Ability Mantle · Infernus Ability Mantle · Kali Ability Mantle · Kelvin Ability Mantle · Mo & Krill Ability Mantle · Lash Ability Mantle · Sinclair Ability Mantle · Mirage Ability Mantle · Calico Ability Mantle · Graves Ability Mantle · Nurse Harrow Ability Mantle · Opera Ability Mantle · Raven Ability Mantle · Grey Talon Ability Mantle · Venator Ability Mantle · Billy Ability Mantle · Rat King Ability Mantle · Rutger Ability Mantle · Shield Guy Ability Mantle · Shiv Ability Mantle · Skyrunner Ability Mantle · Fathom Ability Mantle · Swan Ability Mantle · Pocket Ability Mantle · TargetDummy Ability Mantle · Ivy Ability Mantle · hero_testhero Ability Mantle · Thumper Ability Mantle · Trapper Ability Mantle · Celeste Ability Mantle · Mina Ability Mantle · Vandal Ability Mantle · Vyper Ability Mantle · Viscous Ability Mantle · Warden Ability Mantle · Silver Ability Mantle · Wraith Ability Mantle · Wrecker Ability Mantle · The Boss Ability Mantle · Yamato Ability Mantle · inherits from inherent_base
Deadworks (C#)
pawn.AddAbility("citadel_ability_mantle", (ushort)EAbilitySlot.Ability_Mantle);
pawn.RemoveAbility("citadel_ability_mantle");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| TechPower | Spirit Power | 0 | TECH_POWER |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| AbilityCharges | Charges | 0 | |
| AbilityCooldown | Cooldown | 0 | |
| AbilityDuration | Duration | 0 | |
| AbilityCastDelay | Cast Delay | 0 | |
| AbilityCastRange | Cast Range | 0 | |
| ChannelMoveSpeed | | -1 | |
| AbilityChannelTime | Channel Duration | 0 | |
| AbilityResourceCost | | 0 | |
| AbilityUnitTargetLimit | | 1 | |
| AbilityPostCastDuration | | 0 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.
VData
| _class | "citadel_ability_mantle" |
| _editor | 1 key{
"folder_name": "Base"
} |
| _multibase | 1 item[
"inherent_base"
] |
| m_iMaxLevel | 1 |
| m_eAbilityType | "EAbilityType_Innate" |
| m_bStartTrained | true |
| m_mapWeaponInfos | 1 key{
"primary": {
"m_flBulletSpeed": 10000
}
} |
| m_vecMantleTypes | 4 items[
{
"m_eMantleType": "EMantle32",
"m_flMaxHeight": 64,
"m_flAnimHeight": 32
},
{
"m_eMantleType": "EMantle64",
"m_flMaxHeight": 96,
"m_flMinHeight": 32,
"m_flAnimHeight": 64,
"m_flVerticalTime": 0.3
},
{
"m_eMantleType": "EMantle96",
"m_flMaxHeight": 128,
"m_flMinHeight": 64,
"m_flAnimHeight": 96,
"m_flVerticalTime": 0.4,
"m_flHorizontalTime": 0.2
},
{
"m_eMantleType": "EMantle128",
"m_flMaxHeight": 160,
"m_flMinHeight": 96,
"m_flAnimHeight": 128,
"m_flVerticalTime": 0.5
}
] |
| m_strAG2SourceName | "mantle" |
| m_sCustomStackLabel | "#CurrentBonus_label" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_HIDDEN | CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY | CITADEL_ABILITY_BEHAVIOR_SILENT_CAST_FAILURE_FEEDBACK | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SPRINT | CITADEL_ABILITY_BEHAVIOR_INPUT_DIRECTIONAL_2D | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_BUSY | CITADEL_ABILITY_BEHAVIOR_NOT_SILENCABLE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_NON_COMBAT | CITADEL_ABILITY_BEHAVIOR_CASTABLE_WHILE_HIDDEN" |
| m_flAutoMantlePushTime | 0.06 |
| m_bitsInterruptingStates | "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_MantleSlowOnHitModifier | 6 keys{
"_class": "modifier_ramp_slow",
"m_bIsHidden": true,
"m_flRampUpTime": 2,
"_my_subclass_name": "mantle_hit_slow",
"m_flPercentageMultiplierEnd": 16,
"m_flPercentageMultiplierStart": 64
} |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_SELF" |
| m_flMantleSlowOnHitDuration | 2 |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_flAutoMantleBlockedMaxSpeed | 60 |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
History
- 6722–6745changed
- +display_name
Mantle - +m_mapWeaponInfos
{ 1 key }
{
primary =
{
m_flBulletSpeed = 10000
}
} - +m_sCustomStackLabel
#CurrentBonus_label - +m_flAutoMantlePushTime
0.06 - +m_flAutoMantleBlockedMaxSpeed
60 - −m_WeaponInfo
{ 1 key }
{
m_flBulletSpeed = 10000
}
- 6696–6701first dumped