| _class | "citadel_ability_melee_parry" |
| _editor | 1 key{
"folder_name": "Base"
} |
| _multibase | 1 item[
"inherent_base"
] |
| m_HUDPanel | 1 key{
"m_vecHUDElements": [
{
"m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
"m_Layout": "file://{resources}/layout/ability_hud_elements/element_empty.vxml",
"m_strContext": "cooldown"
}
]
} |
| m_iMaxLevel | 1 |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_eAbilityType | "EAbilityType_Innate" |
| m_flActiveTime | 0.75 |
| m_strCastSound | "Player.Melee.Parry.Shared" |
| m_bStartTrained | true |
| m_flWhiffDuration | 1 |
| m_strAG2SourceName | "parry" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_ActiveParryParticle | "particles/abilities/melee/melee_parry.vpcf" |
| m_ParryActiveModifier | 4 keys{
"_class": "modifier_citadel_parry",
"_my_subclass_name": "modifier_citadel_parry",
"m_strParticleEffect": "",
"m_strParticleStatusEffect": ""
} |
| m_ParryVictimModifier | 5 keys{
"_class": "modifier_citadel_parried_stun",
"_my_subclass_name": "modifier_citadel_parried_stun",
"m_OnCreateResponse": {
"m_nConcept": "TLK_CITADEL_INTERACT_WITH_ABILITY",
"m_nSpeakerType": "MODIFIER_RR_SPEAKER_CASTER"
},
"m_strParticleEffect": "particles/abilities/melee/melee_parry_debuff.vpcf",
"m_bDurationReducible": false
} |
| m_flSuccessActiveTime | 0.3 |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_NOT_SILENCABLE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET" |
| m_flBossVictimCalmTime | 2.25 |
| m_flParryEndVisualTime | 0.6 |
| m_ParryCooldownModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "parry_cooldown_display",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE"
} |
| m_ParryEndVisualModifier | 6 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "parry_end_visuals",
"m_strParticleEffect": "",
"m_nStatusEffectPriority": 0,
"m_strParticleStatusEffect": ""
} |
| m_SuccessfulParryParticle | "particles/abilities/melee/melee_parry_success.vpcf" |
| m_flBossVictimNoMeleeTime | 7 |
| m_strSuccessfulParrySound | "Player.Melee.Parry.Success.Shared" |
| m_flMovementRestrictionTime | 0 |
| m_ParryBossVictimCalmModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "boss_victim_calm",
"m_nEnabledStateMask": "MODIFIER_STATE_AI_FORCE_CALM"
} |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_ParryBossVictimNoMeleeModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "boss_victim_no_melee",
"m_nEnabledStateMask": "MODIFIER_STATE_MELEE_DISABLED"
} |
| m_SuccessfulAbilityParryParticle | "particles/upgrades/spellbreaker_parry_success.vpcf" |
| m_strSuccessfulParryTrooperSound | "Player.Melee.Parry.Trooper.Success" |