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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6745 (Oct 02 2026)

citadel_ability_mobile_resupply

Medicinal Specterability

class citadel_ability_mobile_resupply · McGinnis Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_mobile_resupply", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("citadel_ability_mobile_resupply");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
HealRadiusHeal Radius6m+3m
WeaponPowerWeapon Damage0WEAPON_POWER
HealIntervalHeal Interval0.1
SpiritResist0+40TECH_RESIST
AbilityChargesCharges0
TurretHealMult1.0
AbilityCooldownCooldown50+-20
AbilityDurationDuration6.5+1.5
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range15m
ChannelMoveSpeed-1
AuraFireRateBonus0FIRE_RATE
MaxHealthRegenPctMax Health Regen0+2.0
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
ExternalBonusHealthRegenHealth Regen25
StaminaCooldownReductionStamina Recovery0+100STAMINA_REGEN_PER_SECOND_PERCENTAGE
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_mobile_resupply/modifier_mobile_resupply Medicinal Spectermodifier_mobile_resupplyAuraFireRateBonus, StaminaCooldownReduction, SpiritResist
citadel_ability_mobile_resupply/modifier_mobile_resupply_auramodifier_mobile_resupply_aura

VData

_class"citadel_ability_mobile_resupply"
_editor
1 key
{
  "folder_name": "Hero Forge"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1677288438
m_AuraModifier
12 keys
{
  "_class": "modifier_mobile_resupply_aura",
  "m_bIsHidden": true,
  "m_sExpiredSound": "Forge.MobileResupply.End",
  "_my_subclass_name": "modifier_mobile_resupply_aura",
  "m_strParticleEffect": "",
  "m_sAmbientLoopingSound": "Forge.MobileResupply.Aura.Lp",
  "m_DispenserAuraParticle": "particles/abilities/mcginnis/mcginnis_medicinal_aura_enemy.vpcf",
  "m_modifierProvidedByAura": {
    "_class": "modifier_mobile_resupply",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_mobile_resupply",
    "m_AuraBuffParticle": "particles/abilities/mcginnis/mcginnis_medicinal_aura_buff.vpcf",
    "m_sLocalizationName": "modifier_mobile_resupply",
    "m_strParticleEffect": "",
    "m_sAmbientLoopingSound": "",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "AuraFireRateBonus",
      "StaminaCooldownReduction",
      "SpiritResist"
    ]
  },
  "m_DispenserAuraParticleFriendly": "particles/abilities/mcginnis/mcginnis_medicinal_aura.vpcf",
  "m_flModifierProvidedByAuraDuration": 1,
  "m_nAmbientParticleRadiusControlPoint": 1,
  "m_bRemoveProvidedModifierOnAuraRemoval": true
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Forge.Specter.Cast"
m_SprayParticle"particles/abilities/mcginnis/mcginnis_dispenser_ambient_enemy.vpcf"
m_bStartTrainedfalse
m_DeployParticle"particles/abilities/mcginnis/mcginnis_dispenser_deploy_enemy.vpcf"
m_DispenserModel"models/heroes_wip/mcginnis/healing_canister/healing_canister.vmdl"
m_deploymentInfo
6 keys
{
  "m_bPlaceFlat": 1,
  "m_bGroundCheck": 1,
  "m_previewModel": "models/heroes_wip/mcginnis/healing_canister/healing_canister.vmdl",
  "m_previewParticle": "particles/abilities/mcginnis/mcginnis_dispenser_deploy_preview.vpcf",
  "m_bRequiresUpNormal": 1,
  "m_strPreviewParticleEffectConfig": "preview"
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
5 keys
{
  "m_flSpeed": 2000,
  "m_nBehaviors": "PBF_DetonateOnHitWorld | PBF_DetonateOnLifetimeExpire",
  "m_customModel": "models/heroes_wip/mcginnis/healing_canister/healing_canister.vmdl",
  "m_bHideImpactParticle": 1,
  "m_bHideWarningParticle": 1
}
m_strDeploySound"Forge.Specter.Start"
m_strKilledSound"citadel_mobile_resupply_object.Killed"
m_strAbilityImage"file://{images}/hud/abilities/engineer_resupply.psd"
m_strSelectedSound"Forge.Specter.Select"
m_DestroyedParticle"particles/abilities/heavy_barrage_projectile_impact_explode.vpcf"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_strUnselectedSound"Forge.Specter.Unselect"
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetFlags"CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_FRIENDLY | CITADEL_UNIT_TARGET_TROOPER_FRIENDLY | CITADEL_UNIT_TARGET_MINION_FRIENDLY"
m_strAG2CastingAction"ability_resupply_casting"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_mobile_resupply_desc",
      "m_vecBasicProperties": [
        "StaminaCooldownReduction",
        "MaxHealthRegenPct"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ExternalBonusHealthRegen"
            },
            {
              "m_strImportantProperty": "HealRadius"
            },
            {
              "m_strImportantProperty": "AuraFireRateBonus"
            }
          ]
        }
      ]
    }
  ]
}
m_SprayParticleFriendly"particles/abilities/mcginnis/mcginnis_dispenser_ambient.vpcf"
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"b_CastMobileResupply"
m_DeployParticleFriendly"particles/abilities/mcginnis/mcginnis_dispenser_deploy.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_DEPLOYED_OBJECT"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_AuraModifier.m_strParticleEffectparticles/abilities/mcginnis/mcginnis_medicinal_aura.vpcf→""
    • +m_AuraModifier.m_DispenserAuraParticleparticles/abilities/mcginnis/mcginnis_medicinal_aura_enemy.vpcf
    • +m_AuraModifier.m_DispenserAuraParticleFriendlyparticles/abilities/mcginnis/mcginnis_medicinal_aura.vpcf
    • ~m_SprayParticleparticles/abilities/mcginnis/mcginnis_dispenser_ambient.vpcf→particles/abilities/mcginnis/mcginnis_dispenser_ambient_enemy.vpcf
    • ~m_DeployParticleparticles/upgrades/health_nova_cast.vpcf→particles/abilities/mcginnis/mcginnis_dispenser_deploy_enemy.vpcf
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[2].m_bRequiresAbilityUpgradetrue
    • +m_SprayParticleFriendlyparticles/abilities/mcginnis/mcginnis_dispenser_ambient.vpcf
    • +m_DeployParticleFriendlyparticles/abilities/mcginnis/mcginnis_dispenser_deploy.vpcf
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped