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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6731 (Oct 01 2026), not the latest

citadel_ability_passive_beefy

Infernal Resilienceability

class citadel_ability_passive_beefy · Abrams Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_passive_beefy", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("citadel_ability_passive_beefy");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
BonusMaxHealthMax Health0+200HEALTH_MAX
MeleeLifestealMelee Lifesteal0+18
NonHeroHealPct40
AbilityCooldownCooldown0
AbilityDurationDuration0
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
BonusHealthRegenHealth Regen1HEALTH_REGEN_PER_SECOND
ChannelMoveSpeed-1
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
RegenDamageInterval1.0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
StatusResistancePercentDebuff Resist0+20STATUS_RESISTANCE
RegenIncomingDamagePercentDamage Regenerated13+9
RegenIncomingDamageDurationRegeneration Time20
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_passive_beefy/modifier_infernal_resilience_meleemodifier_infernal_resilience_melee
citadel_ability_passive_beefy/modifier_intrinsic_basemodifier_intrinsic_baseBonusHealthRegen, BonusMaxHealth, StatusResistancePercent

VData

_class"citadel_ability_passive_beefy"
_editor
1 key
{
  "folder_name": "Hero Atlas"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1647302636
m_HealParticle"particles/abilities/bull/bull_passive_beefy_heal.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/bull_beef.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_passive_beefy_desc",
      "m_vecBasicProperties": [
        "BonusHealthRegen",
        "BonusMaxHealth",
        "MeleeLifesteal"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "RegenIncomingDamagePercent"
            },
            {
              "m_strImportantProperty": "RegenIncomingDamageDuration"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_header_passive"
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_AutoIntrinsicModifiers
2 items
[
  {
    "_class": "modifier_infernal_resilience_melee",
    "m_bIsHidden": true,
    "m_HitParticle": "particles/upgrades/melee_lifestrike_impact.vpcf",
    "m_SwingParticle": "particles/upgrades/melee_lifestrike.vpcf",
    "_my_subclass_name": "modifier_infernal_resilience_melee",
    "m_vecProcDamageTypes": [
      "CITADEL_DAMAGETYPE_MELEE"
    ]
  },
  {
    "_class": "modifier_intrinsic_base",
    "_my_subclass_name": "modifier_intrinsic_base",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "BonusHealthRegen",
      "BonusMaxHealth",
      "StatusResistancePercent"
    ]
  }
]
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.BonusHealthRegen.m_eStatsUsageFlagsIntrinsicallyProvidedInAbility→""
    • −m_mapAbilityProperties.BulletResist0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ±m_AutoIntrinsicModifiers[modifier_intrinsic_base].m_vecAutoRegisterModifierValueFromAbilityPropertyName+BonusHealthRegen+BonusMaxHealth
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/atlas_beefiness.webm
  2. 6696–6701first dumped