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Modding Database

Up to date with Steam · checked 26s ago· Viewing build 6742 (Oct 02 2026), not the latest

citadel_ability_shiv_defer_damage

Bloodlettingability

class citadel_ability_shiv_defer_damage · Shiv Signature 3 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_shiv_defer_damage", (ushort)EAbilitySlot.Signature3);
pawn.RemoveAbility("citadel_ability_shiv_defer_damage");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
TechPowerSpirit Power0TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
DeferClearPctDeferred Damage Cleared30+40
AbilityChargesCharges0
AbilityCooldownCooldown25+-15
AbilityDurationDuration0
AbilityCastDelayCast Delay0.25
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
DamagePctDeferredIncoming Damage Deferred25+15
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AbilityUnitTargetLimit1
DeferredDamageDurationDeferred Damage Duration6
AbilityPostCastDuration0
DamagePctDeferredMaxRageIncoming Damage Deferred15
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_shiv_defer_damage/castmodifier_base

VData

_class"citadel_ability_shiv_defer_damage"
_editor
1 key
{
  "folder_name": "Hero Shiv"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1691434866
m_eAbilityType"EAbilityType_Signature"
m_strCastSound""
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAbilityImage"file://{images}/hud/abilities/shiv/shiv_bloodletting.psd"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_strCastDelaySound"Shiv.Bloodletting.Cast"
m_ActiveCastParticle"particles/abilities/shiv/shiv_defer_damage_cast.vpcf"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_AutoChannelModifier
0 keys
{}
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetFlags"CITADEL_UNIT_TARGET_FLAG_NO_DORMANT_NEUTRALS"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_FRIENDLY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DAMAGE_DOESNT_WAKE_FROM_SLEEP | CITADEL_ABILITY_BEHAVIOR_DONT_CONSUME_ABILITY_RESOURCE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_shiv_defer_damage_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DamagePctDeferred"
            },
            {
              "m_strImportantProperty": "DeferredDamageDuration"
            }
          ]
        }
      ]
    },
    {
      "m_strLocString": "",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DeferClearPct"
            }
          ],
          "m_strPropertiesTitleLocString": "#citadel_ability_shiv_defer_damage_on_cast"
        }
      ]
    },
    {
      "m_strLocString": "#citadel_ability_shiv_defer_damage_max_rage_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "DamagePctDeferredMaxRage"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ]
    }
  ]
}
m_AutoCastDelayModifier
5 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "cast",
  "m_strParticleEffect": "particles/abilities/shiv/shiv_defer_damage_post.vpcf",
  "m_strParticleEffectConfig": "preview"
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericCast"
m_strCastDelayLoopSound""
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_strCastAnimSequenceName"ability_generic_cast"
m_strSelectionNameOverride"item"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/shiv_trophy_kill.webm
  2. 6696–6701first dumped