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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6701 (Sep 25 2026), not the latest

citadel_ability_static_charge

Static Chargeability

class citadel_ability_static_charge · Seven Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("citadel_ability_static_charge", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("citadel_ability_static_charge");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage35+160
TechPowerSpirit Power0TECH_POWER
ShockDelayDelay Before Stun3.5
ShockRadiusRadius5m+7m
WeaponPowerWeapon Damage0WEAPON_POWER
StunDurationStun Duration0.9+0.9
AbilityChargesCharges0
AbilityCooldownCooldown42+-20
AbilityDurationDuration0
AbilityCastDelayCast Delay0.2
AbilityCastRangeCast Range15m+5m
ChannelMoveSpeed1.3m
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
AdditionalShockTarget0
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
citadel_ability_static_charge/modifier_citadel_staticchargemodifier_citadel_staticcharge

VData

_class"citadel_ability_static_charge"
_editor
1 key
{
  "folder_name": "Hero Gigawatt"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_WeaponInfo
1 key
{
  "m_flBulletSpeed": 10000
}
m_iUpdateTime1664482286
m_CastParticle"particles/abilities/gigawatt/gigawatt_static_charge_cast.vpcf"
m_eAbilityType"EAbilityType_Signature"
m_bStartTrainedfalse
m_previewParticle"particles/abilities/gigawatt/gigawatt_static_charge_preview.vpcf"
m_strAbilityImage"file://{images}/hud/abilities/giga_static.psd"
m_strAG2SourceName"gigawatt_ability_static_charge"
m_flBossDamageScale1
m_strCastDelaySound"Gigawatt.StaticCharge.Cast"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_PRESS"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction"throw"
m_strMoviePreviewPath"file://{resources}/videos/hero_abilities/gigawatt_static_charge.webm"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_StaticChargeModifier
15 keys
{
  "_class": "modifier_citadel_staticcharge",
  "m_bIsHidden": true,
  "m_ZapParticle": "",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_sStartSound": "Gigawatt.StaticCharge.Start",
  "m_sExpiredSound": "",
  "_my_subclass_name": "modifier_citadel_staticcharge",
  "m_ExplodeParticle": "particles/abilities/gigawatt/gigawatt_static_charge_explosion.vpcf",
  "m_strChargeHitSound": "Gigawatt.StaticCharge.Proc",
  "m_strParticleEffect": "",
  "m_bDurationReducible": false,
  "m_sAmbientLoopingSound": "Gigawatt.StaticCharge.Lp",
  "m_strChargeHitOtherSound": "Gigawatt.StaticCharge.Proc.Other",
  "m_strParticleStatusEffect": "particles/abilities/gigawatt/gigawatt_static_charge_debuff.vpcf",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS"
}
m_flTargetingConeAngle20
m_nAbillityUnlocksCost1
m_strSelectedLoopSound"Gigawatt.StaticCharge.Select.Lp"
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#citadel_ability_static_charge_desc",
      "m_vecBasicProperties": [
        "ShockRadius"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_bShowPropertyValue": true,
              "m_strImportantProperty": "StatusEffectStun",
              "m_strStatusEffectValue": "StunDuration"
            },
            {
              "m_strImportantProperty": "ShockDelay"
            },
            {
              "m_strImportantProperty": "Damage"
            }
          ]
        }
      ]
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_StaticCharge"
m_strCastButtonLocToken"#AbilityButtonHint_CastOnTarget"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_strAG2CastCompletedAction"throw_completed"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapAbilityProperties.ChainToEnemies0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/gigawatt_static_charge.webm
  2. 6696–6701first dumped