citadel_ability_tier2boss_rocket_barrage
Rocket Barrageabilityclass citadel_ability_tier2boss_rocket_barrage · inherits from npc_base
Deadworks (C#)
pawn.AddAbility("citadel_ability_tier2boss_rocket_barrage", slot);
pawn.RemoveAbility("citadel_ability_tier2boss_rocket_barrage");Properties
Ability values, by the name modifiers and AddModifier overrides use.
| Property | English label | Value | Provides |
| Damage | Damage | 200 | |
| Radius | Radius | 5m | |
| FireDPS | | 25 | |
| TechPower | Spirit Power | 0 | TECH_POWER |
| FireRadius | | 6m | |
| WeaponPower | Weapon Damage | 0 | WEAPON_POWER |
| FireDuration | | 5 | |
| DetonateTimer | | 10 | |
| AbilityCharges | Charges | 0 | |
| VolleyInterval | | 0.5 | |
| AbilityCooldown | Cooldown | 10 | |
| AbilityDuration | Duration | 0 | |
| AbilityCastDelay | Cast Delay | 0 | |
| AbilityCastRange | Cast Range | 1400 | |
| ChannelMoveSpeed | | -1 | |
| FireTickInterval | | 0.5 | |
| GrenadesInVolley | Grenade Count | 6 | |
| AbilityChannelTime | Channel Duration | 0 | |
| TechArmorReduction | | -10 | TECH_RESIST_REDUCTION |
| AbilityResourceCost | | 0 | |
| PerVolleyInaccuracy | | 25 | |
| BulletArmorReduction | Bullet Resist | -10 | BULLET_AND_MELEE_RESIST_REDUCTION |
| FireDPSTrooperFactor | | 0.3 | |
| MaxSimultaneousVolley | | 1 | |
| AbilityUnitTargetLimit | | 100 | |
| AbilityPostCastDuration | | 0 | |
| FireEscalationPerSecond | | 0 | |
| InitialVolleyInaccuracy | | 100 | |
| ExplosionFalloffDisabled | | 1 | |
| AbilityCooldownBetweenCharge | Charge Delay | -1.0 | |
Modifiers
Defined inside this ability. AddModifier finds each by its scoped name.
VData
| _class | "citadel_ability_tier2boss_rocket_barrage" |
| _editor | 1 key{
"folder_name": "Base"
} |
| _multibase | 1 item[
"npc_base"
] |
| m_WeaponInfo | 1 key{
"m_flBulletSpeed": 10000
} |
| m_LaunchAngle | 45 |
| m_AuraModifier | 7 keys{
"_class": "modifier_tier2boss_rocket_damage_aura",
"m_eLosCheck": "ELOSCheck_Head_IgnoreObscureBlockers",
"_my_subclass_name": "modifier_tier2boss_rocket_damage_aura",
"m_strParticleEffect": "particles/npc/tier2boss/tier2boss_barrage_explosion_ground.vpcf",
"m_modifierProvidedByAura": {
"_class": "modifier_tier2boss_rocket_damage_aura_debuff",
"_my_subclass_name": "modifier_tier2boss_rocket_damage_aura_debuff",
"m_sLocalizationName": "modifier_tier2boss_rocket_damage_aura_debuff",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BulletArmorReduction",
"TechArmorReduction"
]
},
"m_flModifierProvidedByAuraDuration": 4,
"m_bRemoveProvidedModifierOnAuraRemoval": true
} |
| m_eAbilityType | "EAbilityType_Signature" |
| m_bStartTrained | true |
| m_ExplosionSound | "Guardian.T2.RocketBarrage.Explode" |
| m_projectileInfo | 8 keys{
"m_particle": "particles/npc/tier2boss/tier2boss_barrage_fireball_projectile.vpcf",
"m_nBehaviors": "PBF_DetonateOnHitWorld",
"m_flGravityScale": 0.5,
"m_flTrackingEndTime": 2,
"m_flTrackingDuration": 1,
"m_bHideImpactParticle": 1,
"m_flTrackingStartTime": 1,
"m_bHideWarningParticle": 1
} |
| m_RocketFireSound | "Guardian.T2.RocketBarrage.Fire" |
| m_strAbilityImage | "file://{images}/hud/abilities/engineer_rockets.psd" |
| m_ExplosionParticle | "particles/abilities/heavy_barrage_explode.vpcf" |
| m_eAbilityActivation | "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST" |
| m_nAbilityTargetTypes | "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY" |
| m_AbilityBehaviorsBits | "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_TARGET_THROUGH_WALLS" |
| m_bitsInterruptingStates | "MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP" |
| m_eAbilityTargetingShape | "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE" |
| m_eAbilityTargetingLocation | "CITADEL_ABILITY_TARGETING_LOCATION_UNIT" |
| m_bitsChannelEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPreCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
| m_bitsPostCastEnabledStateMask | "MODIFIER_STATE_BUSY_WITH_ACTION" |
History
- 6722–6745changed
- ~_editor.folder_name
Base→Tier2 - ~m_AuraModifier.m_eLosCheck
ELOSCheck_Head_IgnoreObscureBlockers→Head_IgnoreObscureBlockers - +m_mapWeaponInfos
{ 1 key }
{
primary =
{
m_flBulletSpeed = 10000
}
} - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 1 key }
{
m_flBulletSpeed = 10000
}
- 6696–6701first dumped